DRM database property: DEGAMMA_LUT
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Details
- Name
DEGAMMA_LUT
- Flags
- <none>
- Type
- blob
- Attached to
- CRTC
- Specification
- <none>
Documentation
Blob property to set the degamma lookup table (LUT) mapping pixel data
from the framebuffer before it is given to the transformation matrix.
The data is interpreted as an array of &struct drm_color_lut elements.
Hardware might choose not to use the full precision of the LUT elements
nor use all the elements of the LUT (for example the hardware might
choose to interpolate between LUT[0] and LUT[4]).
Setting this to NULL (blob property value set to 0) means a
linear/pass-thru gamma table should be used. This is generally the
driver boot-up state too. Drivers can access this blob through
&drm_crtc_state.degamma_lut.
Driver support
✗
adp
✗
apple
✗
ast
✗
bochs-drm
✗
drm-rp1-dsi
✗
evdi
✗
exynos
✗
gma500
✗
imx-dcss
✗
imx-drm
✗
imx-lcdif
✗
kirin
✗
mediatek
✗
meson
✗
mga2
✗
msm
✗
mxsfb-drm
✗
omapdrm
✗
panel-mipi-dbi
✗
pvr
✗
qxl
✗
radeon
✗
rcar-du
✗
rockchip
✗
simpledrm
✗
smifb
✗
spacemit
✗
starfive
✗
sun4i-drm
✗
sunxi-drm
✗
tegra
✗
tilcdc
✗
vboxvideo
✗
vc4
✗
virtio_gpu
✗
vkms
✗
vmwgfx
✗
vs-drm
✗
xlnx