DRM database snapshot
.json
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Snapshot
- Driver:
nvidia-drm
(NVIDIA DRM driver) version 0.0.0 (20160202) on Linux 5.14.15-xanmod1-1
- Device:
PCI 10DE:1C82 NVIDIA Corporation GP107 [GeForce GTX 1050 Ti]
-
Connectors
- Connector 0
- Object ID: 74
- Type: DVI-D
- Encoders:
{73}
- Properties
- "CRTC_ID"
(atomic): object
CRTC
= 0
- "DPMS": enum
{"On", "Standby", "Suspend", "Off"}
= On
- "EDID"
(immutable): blob
= <nil>
- "TILE"
(immutable): blob
= <nil>
- "link-status": enum
{"Good", "Bad"}
= Good
- "non-desktop"
(immutable): range
[0, 1]
= 0
- Connector 1
- Object ID: 76
- Type: HDMI-A
- Encoders:
{75}
- Properties
- "CRTC_ID"
(atomic): object
CRTC
= 0
- "DPMS": enum
{"On", "Standby", "Suspend", "Off"}
= On
- "EDID"
(immutable): blob
= <nil>
- "TILE"
(immutable): blob
= <nil>
- "link-status": enum
{"Good", "Bad"}
= Good
- "non-desktop"
(immutable): range
[0, 1]
= 0
- Connector 2
- Object ID: 78
- Type: DisplayPort
- Encoders:
{77, 79}
- Properties
- "CRTC_ID"
(atomic): object
CRTC
= 0
- "DPMS": enum
{"On", "Standby", "Suspend", "Off"}
= On
- "EDID"
(immutable): blob
= <nil>
- "TILE"
(immutable): blob
= <nil>
- "link-status": enum
{"Good", "Bad"}
= Good
- "non-desktop"
(immutable): range
[0, 1]
= 0
-
Encoders
- Encoder 0
- Object ID: 73
- Type: TMDS
- CRTCs:
{0, 1, 2, 3}
- Clones:
{}
- Encoder 1
- Object ID: 75
- Type: TMDS
- CRTCs:
{0, 1, 2, 3}
- Clones:
{}
- Encoder 2
- Object ID: 77
- Type: TMDS
- CRTCs:
{0, 1, 2, 3}
- Clones:
{}
- Encoder 3
- Object ID: 79
- Type: TMDS
- CRTCs:
{0, 1, 2, 3}
- Clones:
{}
-
CRTCs
- CRTC 0
- Object ID: 39
- Gamma size: 0
- Properties
- CRTC 1
- Object ID: 49
- Gamma size: 0
- Properties
- CRTC 2
- Object ID: 59
- Gamma size: 0
- Properties
- CRTC 3
- Object ID: 69
- Gamma size: 0
- Properties
-
Planes
- Plane 0
- Object ID: 33
- CRTCs:
{0}
- Formats:
- Properties
- "CRTC_H"
(atomic): range
[0, INT32_MAX]
= 0
- "CRTC_ID"
(atomic): object
CRTC
= 0
- "CRTC_W"
(atomic): range
[0, INT32_MAX]
= 0
- "CRTC_X"
(atomic): signed range
[INT32_MIN, INT32_MAX]
= 0
- "CRTC_Y"
(atomic): signed range
[INT32_MIN, INT32_MAX]
= 0
- "FB_ID"
(atomic): object
FB
= 0
- "IN_FENCE_FD"
(atomic): signed range
[-1, INT32_MAX]
= -1
- "IN_FORMATS"
(immutable): blob
- NVIDIA_BLOCK_LINEAR_2D(h=5, k=254, g=0, s=1, c=0) (0x3000000004FE015)
- NVIDIA_BLOCK_LINEAR_2D(h=4, k=254, g=0, s=1, c=0) (0x3000000004FE014)
- NVIDIA_BLOCK_LINEAR_2D(h=3, k=254, g=0, s=1, c=0) (0x3000000004FE013)
- NVIDIA_BLOCK_LINEAR_2D(h=2, k=254, g=0, s=1, c=0) (0x3000000004FE012)
- NVIDIA_BLOCK_LINEAR_2D(h=1, k=254, g=0, s=1, c=0) (0x3000000004FE011)
- NVIDIA_BLOCK_LINEAR_2D(h=0, k=254, g=0, s=1, c=0) (0x3000000004FE010)
- LINEAR (0x0)
- "SRC_H"
(atomic): range
[0, UINT32_MAX]
= 0
- "SRC_W"
(atomic): range
[0, UINT32_MAX]
= 0
- "SRC_X"
(atomic): range
[0, UINT32_MAX]
= 0
- "SRC_Y"
(atomic): range
[0, UINT32_MAX]
= 0
- "rotation": bitmask
{"rotate-0"}
= (rotate-0)
- "type"
(immutable): enum
{"Overlay", "Primary", "Cursor"}
= Primary
- Plane 1
- Object ID: 36
- CRTCs:
{0}
- Formats:
- Properties
- "CRTC_H"
(atomic): range
[0, INT32_MAX]
= 0
- "CRTC_ID"
(atomic): object
CRTC
= 0
- "CRTC_W"
(atomic): range
[0, INT32_MAX]
= 0
- "CRTC_X"
(atomic): signed range
[INT32_MIN, INT32_MAX]
= 0
- "CRTC_Y"
(atomic): signed range
[INT32_MIN, INT32_MAX]
= 0
- "FB_ID"
(atomic): object
FB
= 0
- "IN_FENCE_FD"
(atomic): signed range
[-1, INT32_MAX]
= -1
- "IN_FORMATS"
(immutable): blob
- "SRC_H"
(atomic): range
[0, UINT32_MAX]
= 0
- "SRC_W"
(atomic): range
[0, UINT32_MAX]
= 0
- "SRC_X"
(atomic): range
[0, UINT32_MAX]
= 0
- "SRC_Y"
(atomic): range
[0, UINT32_MAX]
= 0
- "pixel blend mode": enum
{"Pre-multiplied", "Coverage"}
= Pre-multiplied
- "type"
(immutable): enum
{"Overlay", "Primary", "Cursor"}
= Cursor
- Plane 2
- Object ID: 40
- CRTCs:
{0}
- Formats:
- Properties
- "CRTC_H"
(atomic): range
[0, INT32_MAX]
= 0
- "CRTC_ID"
(atomic): object
CRTC
= 0
- "CRTC_W"
(atomic): range
[0, INT32_MAX]
= 0
- "CRTC_X"
(atomic): signed range
[INT32_MIN, INT32_MAX]
= 0
- "CRTC_Y"
(atomic): signed range
[INT32_MIN, INT32_MAX]
= 0
- "FB_ID"
(atomic): object
FB
= 0
- "IN_FENCE_FD"
(atomic): signed range
[-1, INT32_MAX]
= -1
- "IN_FORMATS"
(immutable): blob
- NVIDIA_BLOCK_LINEAR_2D(h=5, k=254, g=0, s=1, c=0) (0x3000000004FE015)
- NVIDIA_BLOCK_LINEAR_2D(h=4, k=254, g=0, s=1, c=0) (0x3000000004FE014)
- NVIDIA_BLOCK_LINEAR_2D(h=3, k=254, g=0, s=1, c=0) (0x3000000004FE013)
- NVIDIA_BLOCK_LINEAR_2D(h=2, k=254, g=0, s=1, c=0) (0x3000000004FE012)
- NVIDIA_BLOCK_LINEAR_2D(h=1, k=254, g=0, s=1, c=0) (0x3000000004FE011)
- NVIDIA_BLOCK_LINEAR_2D(h=0, k=254, g=0, s=1, c=0) (0x3000000004FE010)
- LINEAR (0x0)
- "SRC_H"
(atomic): range
[0, UINT32_MAX]
= 0
- "SRC_W"
(atomic): range
[0, UINT32_MAX]
= 0
- "SRC_X"
(atomic): range
[0, UINT32_MAX]
= 0
- "SRC_Y"
(atomic): range
[0, UINT32_MAX]
= 0
- "rotation": bitmask
{"rotate-0"}
= (rotate-0)
- "type"
(immutable): enum
{"Overlay", "Primary", "Cursor"}
= Overlay
- Plane 3
- Object ID: 43
- CRTCs:
{1}
- Formats:
- Properties
- "CRTC_H"
(atomic): range
[0, INT32_MAX]
= 0
- "CRTC_ID"
(atomic): object
CRTC
= 0
- "CRTC_W"
(atomic): range
[0, INT32_MAX]
= 0
- "CRTC_X"
(atomic): signed range
[INT32_MIN, INT32_MAX]
= 0
- "CRTC_Y"
(atomic): signed range
[INT32_MIN, INT32_MAX]
= 0
- "FB_ID"
(atomic): object
FB
= 0
- "IN_FENCE_FD"
(atomic): signed range
[-1, INT32_MAX]
= -1
- "IN_FORMATS"
(immutable): blob
- NVIDIA_BLOCK_LINEAR_2D(h=5, k=254, g=0, s=1, c=0) (0x3000000004FE015)
- NVIDIA_BLOCK_LINEAR_2D(h=4, k=254, g=0, s=1, c=0) (0x3000000004FE014)
- NVIDIA_BLOCK_LINEAR_2D(h=3, k=254, g=0, s=1, c=0) (0x3000000004FE013)
- NVIDIA_BLOCK_LINEAR_2D(h=2, k=254, g=0, s=1, c=0) (0x3000000004FE012)
- NVIDIA_BLOCK_LINEAR_2D(h=1, k=254, g=0, s=1, c=0) (0x3000000004FE011)
- NVIDIA_BLOCK_LINEAR_2D(h=0, k=254, g=0, s=1, c=0) (0x3000000004FE010)
- LINEAR (0x0)
- "SRC_H"
(atomic): range
[0, UINT32_MAX]
= 0
- "SRC_W"
(atomic): range
[0, UINT32_MAX]
= 0
- "SRC_X"
(atomic): range
[0, UINT32_MAX]
= 0
- "SRC_Y"
(atomic): range
[0, UINT32_MAX]
= 0
- "rotation": bitmask
{"rotate-0"}
= (rotate-0)
- "type"
(immutable): enum
{"Overlay", "Primary", "Cursor"}
= Primary
- Plane 4
- Object ID: 46
- CRTCs:
{1}
- Formats:
- Properties
- "CRTC_H"
(atomic): range
[0, INT32_MAX]
= 0
- "CRTC_ID"
(atomic): object
CRTC
= 0
- "CRTC_W"
(atomic): range
[0, INT32_MAX]
= 0
- "CRTC_X"
(atomic): signed range
[INT32_MIN, INT32_MAX]
= 0
- "CRTC_Y"
(atomic): signed range
[INT32_MIN, INT32_MAX]
= 0
- "FB_ID"
(atomic): object
FB
= 0
- "IN_FENCE_FD"
(atomic): signed range
[-1, INT32_MAX]
= -1
- "IN_FORMATS"
(immutable): blob
- "SRC_H"
(atomic): range
[0, UINT32_MAX]
= 0
- "SRC_W"
(atomic): range
[0, UINT32_MAX]
= 0
- "SRC_X"
(atomic): range
[0, UINT32_MAX]
= 0
- "SRC_Y"
(atomic): range
[0, UINT32_MAX]
= 0
- "pixel blend mode": enum
{"Pre-multiplied", "Coverage"}
= Pre-multiplied
- "type"
(immutable): enum
{"Overlay", "Primary", "Cursor"}
= Cursor
- Plane 5
- Object ID: 50
- CRTCs:
{1}
- Formats:
- Properties
- "CRTC_H"
(atomic): range
[0, INT32_MAX]
= 0
- "CRTC_ID"
(atomic): object
CRTC
= 0
- "CRTC_W"
(atomic): range
[0, INT32_MAX]
= 0
- "CRTC_X"
(atomic): signed range
[INT32_MIN, INT32_MAX]
= 0
- "CRTC_Y"
(atomic): signed range
[INT32_MIN, INT32_MAX]
= 0
- "FB_ID"
(atomic): object
FB
= 0
- "IN_FENCE_FD"
(atomic): signed range
[-1, INT32_MAX]
= -1
- "IN_FORMATS"
(immutable): blob
- NVIDIA_BLOCK_LINEAR_2D(h=5, k=254, g=0, s=1, c=0) (0x3000000004FE015)
- NVIDIA_BLOCK_LINEAR_2D(h=4, k=254, g=0, s=1, c=0) (0x3000000004FE014)
- NVIDIA_BLOCK_LINEAR_2D(h=3, k=254, g=0, s=1, c=0) (0x3000000004FE013)
- NVIDIA_BLOCK_LINEAR_2D(h=2, k=254, g=0, s=1, c=0) (0x3000000004FE012)
- NVIDIA_BLOCK_LINEAR_2D(h=1, k=254, g=0, s=1, c=0) (0x3000000004FE011)
- NVIDIA_BLOCK_LINEAR_2D(h=0, k=254, g=0, s=1, c=0) (0x3000000004FE010)
- LINEAR (0x0)
- "SRC_H"
(atomic): range
[0, UINT32_MAX]
= 0
- "SRC_W"
(atomic): range
[0, UINT32_MAX]
= 0
- "SRC_X"
(atomic): range
[0, UINT32_MAX]
= 0
- "SRC_Y"
(atomic): range
[0, UINT32_MAX]
= 0
- "rotation": bitmask
{"rotate-0"}
= (rotate-0)
- "type"
(immutable): enum
{"Overlay", "Primary", "Cursor"}
= Overlay
- Plane 6
- Object ID: 53
- CRTCs:
{2}
- Formats:
- Properties
- "CRTC_H"
(atomic): range
[0, INT32_MAX]
= 0
- "CRTC_ID"
(atomic): object
CRTC
= 0
- "CRTC_W"
(atomic): range
[0, INT32_MAX]
= 0
- "CRTC_X"
(atomic): signed range
[INT32_MIN, INT32_MAX]
= 0
- "CRTC_Y"
(atomic): signed range
[INT32_MIN, INT32_MAX]
= 0
- "FB_ID"
(atomic): object
FB
= 0
- "IN_FENCE_FD"
(atomic): signed range
[-1, INT32_MAX]
= -1
- "IN_FORMATS"
(immutable): blob
- NVIDIA_BLOCK_LINEAR_2D(h=5, k=254, g=0, s=1, c=0) (0x3000000004FE015)
- NVIDIA_BLOCK_LINEAR_2D(h=4, k=254, g=0, s=1, c=0) (0x3000000004FE014)
- NVIDIA_BLOCK_LINEAR_2D(h=3, k=254, g=0, s=1, c=0) (0x3000000004FE013)
- NVIDIA_BLOCK_LINEAR_2D(h=2, k=254, g=0, s=1, c=0) (0x3000000004FE012)
- NVIDIA_BLOCK_LINEAR_2D(h=1, k=254, g=0, s=1, c=0) (0x3000000004FE011)
- NVIDIA_BLOCK_LINEAR_2D(h=0, k=254, g=0, s=1, c=0) (0x3000000004FE010)
- LINEAR (0x0)
- "SRC_H"
(atomic): range
[0, UINT32_MAX]
= 0
- "SRC_W"
(atomic): range
[0, UINT32_MAX]
= 0
- "SRC_X"
(atomic): range
[0, UINT32_MAX]
= 0
- "SRC_Y"
(atomic): range
[0, UINT32_MAX]
= 0
- "rotation": bitmask
{"rotate-0"}
= (rotate-0)
- "type"
(immutable): enum
{"Overlay", "Primary", "Cursor"}
= Primary
- Plane 7
- Object ID: 56
- CRTCs:
{2}
- Formats:
- Properties
- "CRTC_H"
(atomic): range
[0, INT32_MAX]
= 0
- "CRTC_ID"
(atomic): object
CRTC
= 0
- "CRTC_W"
(atomic): range
[0, INT32_MAX]
= 0
- "CRTC_X"
(atomic): signed range
[INT32_MIN, INT32_MAX]
= 0
- "CRTC_Y"
(atomic): signed range
[INT32_MIN, INT32_MAX]
= 0
- "FB_ID"
(atomic): object
FB
= 0
- "IN_FENCE_FD"
(atomic): signed range
[-1, INT32_MAX]
= -1
- "IN_FORMATS"
(immutable): blob
- "SRC_H"
(atomic): range
[0, UINT32_MAX]
= 0
- "SRC_W"
(atomic): range
[0, UINT32_MAX]
= 0
- "SRC_X"
(atomic): range
[0, UINT32_MAX]
= 0
- "SRC_Y"
(atomic): range
[0, UINT32_MAX]
= 0
- "pixel blend mode": enum
{"Pre-multiplied", "Coverage"}
= Pre-multiplied
- "type"
(immutable): enum
{"Overlay", "Primary", "Cursor"}
= Cursor
- Plane 8
- Object ID: 60
- CRTCs:
{2}
- Formats:
- Properties
- "CRTC_H"
(atomic): range
[0, INT32_MAX]
= 0
- "CRTC_ID"
(atomic): object
CRTC
= 0
- "CRTC_W"
(atomic): range
[0, INT32_MAX]
= 0
- "CRTC_X"
(atomic): signed range
[INT32_MIN, INT32_MAX]
= 0
- "CRTC_Y"
(atomic): signed range
[INT32_MIN, INT32_MAX]
= 0
- "FB_ID"
(atomic): object
FB
= 0
- "IN_FENCE_FD"
(atomic): signed range
[-1, INT32_MAX]
= -1
- "IN_FORMATS"
(immutable): blob
- NVIDIA_BLOCK_LINEAR_2D(h=5, k=254, g=0, s=1, c=0) (0x3000000004FE015)
- NVIDIA_BLOCK_LINEAR_2D(h=4, k=254, g=0, s=1, c=0) (0x3000000004FE014)
- NVIDIA_BLOCK_LINEAR_2D(h=3, k=254, g=0, s=1, c=0) (0x3000000004FE013)
- NVIDIA_BLOCK_LINEAR_2D(h=2, k=254, g=0, s=1, c=0) (0x3000000004FE012)
- NVIDIA_BLOCK_LINEAR_2D(h=1, k=254, g=0, s=1, c=0) (0x3000000004FE011)
- NVIDIA_BLOCK_LINEAR_2D(h=0, k=254, g=0, s=1, c=0) (0x3000000004FE010)
- LINEAR (0x0)
- "SRC_H"
(atomic): range
[0, UINT32_MAX]
= 0
- "SRC_W"
(atomic): range
[0, UINT32_MAX]
= 0
- "SRC_X"
(atomic): range
[0, UINT32_MAX]
= 0
- "SRC_Y"
(atomic): range
[0, UINT32_MAX]
= 0
- "rotation": bitmask
{"rotate-0"}
= (rotate-0)
- "type"
(immutable): enum
{"Overlay", "Primary", "Cursor"}
= Overlay
- Plane 9
- Object ID: 63
- CRTCs:
{3}
- Formats:
- Properties
- "CRTC_H"
(atomic): range
[0, INT32_MAX]
= 0
- "CRTC_ID"
(atomic): object
CRTC
= 0
- "CRTC_W"
(atomic): range
[0, INT32_MAX]
= 0
- "CRTC_X"
(atomic): signed range
[INT32_MIN, INT32_MAX]
= 0
- "CRTC_Y"
(atomic): signed range
[INT32_MIN, INT32_MAX]
= 0
- "FB_ID"
(atomic): object
FB
= 0
- "IN_FENCE_FD"
(atomic): signed range
[-1, INT32_MAX]
= -1
- "IN_FORMATS"
(immutable): blob
- NVIDIA_BLOCK_LINEAR_2D(h=5, k=254, g=0, s=1, c=0) (0x3000000004FE015)
- NVIDIA_BLOCK_LINEAR_2D(h=4, k=254, g=0, s=1, c=0) (0x3000000004FE014)
- NVIDIA_BLOCK_LINEAR_2D(h=3, k=254, g=0, s=1, c=0) (0x3000000004FE013)
- NVIDIA_BLOCK_LINEAR_2D(h=2, k=254, g=0, s=1, c=0) (0x3000000004FE012)
- NVIDIA_BLOCK_LINEAR_2D(h=1, k=254, g=0, s=1, c=0) (0x3000000004FE011)
- NVIDIA_BLOCK_LINEAR_2D(h=0, k=254, g=0, s=1, c=0) (0x3000000004FE010)
- LINEAR (0x0)
- "SRC_H"
(atomic): range
[0, UINT32_MAX]
= 0
- "SRC_W"
(atomic): range
[0, UINT32_MAX]
= 0
- "SRC_X"
(atomic): range
[0, UINT32_MAX]
= 0
- "SRC_Y"
(atomic): range
[0, UINT32_MAX]
= 0
- "rotation": bitmask
{"rotate-0"}
= (rotate-0)
- "type"
(immutable): enum
{"Overlay", "Primary", "Cursor"}
= Primary
- Plane 10
- Object ID: 66
- CRTCs:
{3}
- Formats:
- Properties
- "CRTC_H"
(atomic): range
[0, INT32_MAX]
= 0
- "CRTC_ID"
(atomic): object
CRTC
= 0
- "CRTC_W"
(atomic): range
[0, INT32_MAX]
= 0
- "CRTC_X"
(atomic): signed range
[INT32_MIN, INT32_MAX]
= 0
- "CRTC_Y"
(atomic): signed range
[INT32_MIN, INT32_MAX]
= 0
- "FB_ID"
(atomic): object
FB
= 0
- "IN_FENCE_FD"
(atomic): signed range
[-1, INT32_MAX]
= -1
- "IN_FORMATS"
(immutable): blob
- "SRC_H"
(atomic): range
[0, UINT32_MAX]
= 0
- "SRC_W"
(atomic): range
[0, UINT32_MAX]
= 0
- "SRC_X"
(atomic): range
[0, UINT32_MAX]
= 0
- "SRC_Y"
(atomic): range
[0, UINT32_MAX]
= 0
- "pixel blend mode": enum
{"Pre-multiplied", "Coverage"}
= Pre-multiplied
- "type"
(immutable): enum
{"Overlay", "Primary", "Cursor"}
= Cursor
- Plane 11
- Object ID: 70
- CRTCs:
{3}
- Formats:
- Properties
- "CRTC_H"
(atomic): range
[0, INT32_MAX]
= 0
- "CRTC_ID"
(atomic): object
CRTC
= 0
- "CRTC_W"
(atomic): range
[0, INT32_MAX]
= 0
- "CRTC_X"
(atomic): signed range
[INT32_MIN, INT32_MAX]
= 0
- "CRTC_Y"
(atomic): signed range
[INT32_MIN, INT32_MAX]
= 0
- "FB_ID"
(atomic): object
FB
= 0
- "IN_FENCE_FD"
(atomic): signed range
[-1, INT32_MAX]
= -1
- "IN_FORMATS"
(immutable): blob
- NVIDIA_BLOCK_LINEAR_2D(h=5, k=254, g=0, s=1, c=0) (0x3000000004FE015)
- NVIDIA_BLOCK_LINEAR_2D(h=4, k=254, g=0, s=1, c=0) (0x3000000004FE014)
- NVIDIA_BLOCK_LINEAR_2D(h=3, k=254, g=0, s=1, c=0) (0x3000000004FE013)
- NVIDIA_BLOCK_LINEAR_2D(h=2, k=254, g=0, s=1, c=0) (0x3000000004FE012)
- NVIDIA_BLOCK_LINEAR_2D(h=1, k=254, g=0, s=1, c=0) (0x3000000004FE011)
- NVIDIA_BLOCK_LINEAR_2D(h=0, k=254, g=0, s=1, c=0) (0x3000000004FE010)
- LINEAR (0x0)
- "SRC_H"
(atomic): range
[0, UINT32_MAX]
= 0
- "SRC_W"
(atomic): range
[0, UINT32_MAX]
= 0
- "SRC_X"
(atomic): range
[0, UINT32_MAX]
= 0
- "SRC_Y"
(atomic): range
[0, UINT32_MAX]
= 0
- "rotation": bitmask
{"rotate-0"}
= (rotate-0)
- "type"
(immutable): enum
{"Overlay", "Primary", "Cursor"}
= Overlay
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