DRM database formats

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Filters: tegra ×

Input formats

The percentages indicate the number of devices supporting the format and modifier. For instance, "50%" in the column for the "i915" driver would mean that half the known Intel devices support that format and modifier.

Modifier Format Planes Drivers
overlay primary cursor tegra
LINEAR NV21 100% 0% 0% 100%
LINEAR NV61 100% 0% 0% 100%
LINEAR ABGR4444 100% 100% 0% 100%
LINEAR ARGB4444 100% 100% 0% 100%
LINEAR YUV420 100% 0% 0% 100%
LINEAR NV12 100% 0% 0% 100%
LINEAR NV42 100% 0% 0% 100%
LINEAR BGRA8888 100% 100% 0% 100%
LINEAR RGBA8888 100% 100% 100% 100%
LINEAR ABGR8888 100% 100% 0% 100%
LINEAR XBGR8888 100% 100% 0% 100%
LINEAR ARGB8888 100% 100% 0% 100%
LINEAR XRGB8888 100% 100% 0% 100%
LINEAR NV24 100% 0% 0% 100%
LINEAR BGRA5551 100% 100% 0% 100%
LINEAR RGBA5551 100% 100% 0% 100%
LINEAR ABGR1555 100% 100% 0% 100%
LINEAR XBGR1555 100% 100% 0% 100%
LINEAR ARGB1555 100% 100% 0% 100%
LINEAR XRGB1555 100% 100% 0% 100%
LINEAR BGRX5551 100% 100% 0% 100%
LINEAR RGBX5551 100% 100% 0% 100%
LINEAR BGR565 100% 100% 0% 100%
LINEAR RGB565 100% 100% 0% 100%
LINEAR YUV422 100% 0% 0% 100%
LINEAR NV16 100% 0% 0% 100%
LINEAR YUYV 100% 0% 0% 100%
LINEAR UYVY 100% 0% 0% 100%
NVIDIA_BLOCK_LINEAR_2D(h=0, k=0, g=0, s=0, c=0) ABGR4444 0% 100% 0% 100%
NVIDIA_BLOCK_LINEAR_2D(h=0, k=0, g=0, s=0, c=0) ARGB4444 0% 100% 0% 100%
NVIDIA_BLOCK_LINEAR_2D(h=0, k=0, g=0, s=0, c=0) BGRA8888 0% 100% 0% 100%
NVIDIA_BLOCK_LINEAR_2D(h=0, k=0, g=0, s=0, c=0) RGBA8888 0% 100% 0% 100%
NVIDIA_BLOCK_LINEAR_2D(h=0, k=0, g=0, s=0, c=0) ABGR8888 0% 100% 0% 100%
NVIDIA_BLOCK_LINEAR_2D(h=0, k=0, g=0, s=0, c=0) XBGR8888 0% 100% 0% 100%
NVIDIA_BLOCK_LINEAR_2D(h=0, k=0, g=0, s=0, c=0) ARGB8888 0% 100% 0% 100%
NVIDIA_BLOCK_LINEAR_2D(h=0, k=0, g=0, s=0, c=0) XRGB8888 0% 100% 0% 100%
NVIDIA_BLOCK_LINEAR_2D(h=0, k=0, g=0, s=0, c=0) BGRA5551 0% 100% 0% 100%
NVIDIA_BLOCK_LINEAR_2D(h=0, k=0, g=0, s=0, c=0) RGBA5551 0% 100% 0% 100%
NVIDIA_BLOCK_LINEAR_2D(h=0, k=0, g=0, s=0, c=0) ABGR1555 0% 100% 0% 100%
NVIDIA_BLOCK_LINEAR_2D(h=0, k=0, g=0, s=0, c=0) XBGR1555 0% 100% 0% 100%
NVIDIA_BLOCK_LINEAR_2D(h=0, k=0, g=0, s=0, c=0) ARGB1555 0% 100% 0% 100%
NVIDIA_BLOCK_LINEAR_2D(h=0, k=0, g=0, s=0, c=0) XRGB1555 0% 100% 0% 100%
NVIDIA_BLOCK_LINEAR_2D(h=0, k=0, g=0, s=0, c=0) BGRX5551 0% 100% 0% 100%
NVIDIA_BLOCK_LINEAR_2D(h=0, k=0, g=0, s=0, c=0) RGBX5551 0% 100% 0% 100%
NVIDIA_BLOCK_LINEAR_2D(h=0, k=0, g=0, s=0, c=0) BGR565 0% 100% 0% 100%
NVIDIA_BLOCK_LINEAR_2D(h=0, k=0, g=0, s=0, c=0) RGB565 0% 100% 0% 100%
NVIDIA_BLOCK_LINEAR_2D(h=1, k=0, g=0, s=0, c=0) ABGR4444 0% 100% 0% 100%
NVIDIA_BLOCK_LINEAR_2D(h=1, k=0, g=0, s=0, c=0) ARGB4444 0% 100% 0% 100%
NVIDIA_BLOCK_LINEAR_2D(h=1, k=0, g=0, s=0, c=0) BGRA8888 0% 100% 0% 100%
NVIDIA_BLOCK_LINEAR_2D(h=1, k=0, g=0, s=0, c=0) RGBA8888 0% 100% 0% 100%
NVIDIA_BLOCK_LINEAR_2D(h=1, k=0, g=0, s=0, c=0) ABGR8888 0% 100% 0% 100%
NVIDIA_BLOCK_LINEAR_2D(h=1, k=0, g=0, s=0, c=0) XBGR8888 0% 100% 0% 100%
NVIDIA_BLOCK_LINEAR_2D(h=1, k=0, g=0, s=0, c=0) ARGB8888 0% 100% 0% 100%
NVIDIA_BLOCK_LINEAR_2D(h=1, k=0, g=0, s=0, c=0) XRGB8888 0% 100% 0% 100%
NVIDIA_BLOCK_LINEAR_2D(h=1, k=0, g=0, s=0, c=0) BGRA5551 0% 100% 0% 100%
NVIDIA_BLOCK_LINEAR_2D(h=1, k=0, g=0, s=0, c=0) RGBA5551 0% 100% 0% 100%
NVIDIA_BLOCK_LINEAR_2D(h=1, k=0, g=0, s=0, c=0) ABGR1555 0% 100% 0% 100%
NVIDIA_BLOCK_LINEAR_2D(h=1, k=0, g=0, s=0, c=0) XBGR1555 0% 100% 0% 100%
NVIDIA_BLOCK_LINEAR_2D(h=1, k=0, g=0, s=0, c=0) ARGB1555 0% 100% 0% 100%
NVIDIA_BLOCK_LINEAR_2D(h=1, k=0, g=0, s=0, c=0) XRGB1555 0% 100% 0% 100%
NVIDIA_BLOCK_LINEAR_2D(h=1, k=0, g=0, s=0, c=0) BGRX5551 0% 100% 0% 100%
NVIDIA_BLOCK_LINEAR_2D(h=1, k=0, g=0, s=0, c=0) RGBX5551 0% 100% 0% 100%
NVIDIA_BLOCK_LINEAR_2D(h=1, k=0, g=0, s=0, c=0) BGR565 0% 100% 0% 100%
NVIDIA_BLOCK_LINEAR_2D(h=1, k=0, g=0, s=0, c=0) RGB565 0% 100% 0% 100%
NVIDIA_BLOCK_LINEAR_2D(h=2, k=0, g=0, s=0, c=0) ABGR4444 0% 100% 0% 100%
NVIDIA_BLOCK_LINEAR_2D(h=2, k=0, g=0, s=0, c=0) ARGB4444 0% 100% 0% 100%
NVIDIA_BLOCK_LINEAR_2D(h=2, k=0, g=0, s=0, c=0) BGRA8888 0% 100% 0% 100%
NVIDIA_BLOCK_LINEAR_2D(h=2, k=0, g=0, s=0, c=0) RGBA8888 0% 100% 0% 100%
NVIDIA_BLOCK_LINEAR_2D(h=2, k=0, g=0, s=0, c=0) ABGR8888 0% 100% 0% 100%
NVIDIA_BLOCK_LINEAR_2D(h=2, k=0, g=0, s=0, c=0) XBGR8888 0% 100% 0% 100%
NVIDIA_BLOCK_LINEAR_2D(h=2, k=0, g=0, s=0, c=0) ARGB8888 0% 100% 0% 100%
NVIDIA_BLOCK_LINEAR_2D(h=2, k=0, g=0, s=0, c=0) XRGB8888 0% 100% 0% 100%
NVIDIA_BLOCK_LINEAR_2D(h=2, k=0, g=0, s=0, c=0) BGRA5551 0% 100% 0% 100%
NVIDIA_BLOCK_LINEAR_2D(h=2, k=0, g=0, s=0, c=0) RGBA5551 0% 100% 0% 100%
NVIDIA_BLOCK_LINEAR_2D(h=2, k=0, g=0, s=0, c=0) ABGR1555 0% 100% 0% 100%
NVIDIA_BLOCK_LINEAR_2D(h=2, k=0, g=0, s=0, c=0) XBGR1555 0% 100% 0% 100%
NVIDIA_BLOCK_LINEAR_2D(h=2, k=0, g=0, s=0, c=0) ARGB1555 0% 100% 0% 100%
NVIDIA_BLOCK_LINEAR_2D(h=2, k=0, g=0, s=0, c=0) XRGB1555 0% 100% 0% 100%
NVIDIA_BLOCK_LINEAR_2D(h=2, k=0, g=0, s=0, c=0) BGRX5551 0% 100% 0% 100%
NVIDIA_BLOCK_LINEAR_2D(h=2, k=0, g=0, s=0, c=0) RGBX5551 0% 100% 0% 100%
NVIDIA_BLOCK_LINEAR_2D(h=2, k=0, g=0, s=0, c=0) BGR565 0% 100% 0% 100%
NVIDIA_BLOCK_LINEAR_2D(h=2, k=0, g=0, s=0, c=0) RGB565 0% 100% 0% 100%
NVIDIA_BLOCK_LINEAR_2D(h=3, k=0, g=0, s=0, c=0) ABGR4444 0% 100% 0% 100%
NVIDIA_BLOCK_LINEAR_2D(h=3, k=0, g=0, s=0, c=0) ARGB4444 0% 100% 0% 100%
NVIDIA_BLOCK_LINEAR_2D(h=3, k=0, g=0, s=0, c=0) BGRA8888 0% 100% 0% 100%
NVIDIA_BLOCK_LINEAR_2D(h=3, k=0, g=0, s=0, c=0) RGBA8888 0% 100% 0% 100%
NVIDIA_BLOCK_LINEAR_2D(h=3, k=0, g=0, s=0, c=0) ABGR8888 0% 100% 0% 100%
NVIDIA_BLOCK_LINEAR_2D(h=3, k=0, g=0, s=0, c=0) XBGR8888 0% 100% 0% 100%
NVIDIA_BLOCK_LINEAR_2D(h=3, k=0, g=0, s=0, c=0) ARGB8888 0% 100% 0% 100%
NVIDIA_BLOCK_LINEAR_2D(h=3, k=0, g=0, s=0, c=0) XRGB8888 0% 100% 0% 100%
NVIDIA_BLOCK_LINEAR_2D(h=3, k=0, g=0, s=0, c=0) BGRA5551 0% 100% 0% 100%
NVIDIA_BLOCK_LINEAR_2D(h=3, k=0, g=0, s=0, c=0) RGBA5551 0% 100% 0% 100%
NVIDIA_BLOCK_LINEAR_2D(h=3, k=0, g=0, s=0, c=0) ABGR1555 0% 100% 0% 100%
NVIDIA_BLOCK_LINEAR_2D(h=3, k=0, g=0, s=0, c=0) XBGR1555 0% 100% 0% 100%
NVIDIA_BLOCK_LINEAR_2D(h=3, k=0, g=0, s=0, c=0) ARGB1555 0% 100% 0% 100%
NVIDIA_BLOCK_LINEAR_2D(h=3, k=0, g=0, s=0, c=0) XRGB1555 0% 100% 0% 100%
NVIDIA_BLOCK_LINEAR_2D(h=3, k=0, g=0, s=0, c=0) BGRX5551 0% 100% 0% 100%
NVIDIA_BLOCK_LINEAR_2D(h=3, k=0, g=0, s=0, c=0) RGBX5551 0% 100% 0% 100%
NVIDIA_BLOCK_LINEAR_2D(h=3, k=0, g=0, s=0, c=0) BGR565 0% 100% 0% 100%
NVIDIA_BLOCK_LINEAR_2D(h=3, k=0, g=0, s=0, c=0) RGB565 0% 100% 0% 100%
NVIDIA_BLOCK_LINEAR_2D(h=4, k=0, g=0, s=0, c=0) ABGR4444 0% 100% 0% 100%
NVIDIA_BLOCK_LINEAR_2D(h=4, k=0, g=0, s=0, c=0) ARGB4444 0% 100% 0% 100%
NVIDIA_BLOCK_LINEAR_2D(h=4, k=0, g=0, s=0, c=0) BGRA8888 0% 100% 0% 100%
NVIDIA_BLOCK_LINEAR_2D(h=4, k=0, g=0, s=0, c=0) RGBA8888 0% 100% 0% 100%
NVIDIA_BLOCK_LINEAR_2D(h=4, k=0, g=0, s=0, c=0) ABGR8888 0% 100% 0% 100%
NVIDIA_BLOCK_LINEAR_2D(h=4, k=0, g=0, s=0, c=0) XBGR8888 0% 100% 0% 100%
NVIDIA_BLOCK_LINEAR_2D(h=4, k=0, g=0, s=0, c=0) ARGB8888 0% 100% 0% 100%
NVIDIA_BLOCK_LINEAR_2D(h=4, k=0, g=0, s=0, c=0) XRGB8888 0% 100% 0% 100%
NVIDIA_BLOCK_LINEAR_2D(h=4, k=0, g=0, s=0, c=0) BGRA5551 0% 100% 0% 100%
NVIDIA_BLOCK_LINEAR_2D(h=4, k=0, g=0, s=0, c=0) RGBA5551 0% 100% 0% 100%
NVIDIA_BLOCK_LINEAR_2D(h=4, k=0, g=0, s=0, c=0) ABGR1555 0% 100% 0% 100%
NVIDIA_BLOCK_LINEAR_2D(h=4, k=0, g=0, s=0, c=0) XBGR1555 0% 100% 0% 100%
NVIDIA_BLOCK_LINEAR_2D(h=4, k=0, g=0, s=0, c=0) ARGB1555 0% 100% 0% 100%
NVIDIA_BLOCK_LINEAR_2D(h=4, k=0, g=0, s=0, c=0) XRGB1555 0% 100% 0% 100%
NVIDIA_BLOCK_LINEAR_2D(h=4, k=0, g=0, s=0, c=0) BGRX5551 0% 100% 0% 100%
NVIDIA_BLOCK_LINEAR_2D(h=4, k=0, g=0, s=0, c=0) RGBX5551 0% 100% 0% 100%
NVIDIA_BLOCK_LINEAR_2D(h=4, k=0, g=0, s=0, c=0) BGR565 0% 100% 0% 100%
NVIDIA_BLOCK_LINEAR_2D(h=4, k=0, g=0, s=0, c=0) RGB565 0% 100% 0% 100%
NVIDIA_BLOCK_LINEAR_2D(h=5, k=0, g=0, s=0, c=0) ABGR4444 0% 100% 0% 100%
NVIDIA_BLOCK_LINEAR_2D(h=5, k=0, g=0, s=0, c=0) ARGB4444 0% 100% 0% 100%
NVIDIA_BLOCK_LINEAR_2D(h=5, k=0, g=0, s=0, c=0) BGRA8888 0% 100% 0% 100%
NVIDIA_BLOCK_LINEAR_2D(h=5, k=0, g=0, s=0, c=0) RGBA8888 0% 100% 0% 100%
NVIDIA_BLOCK_LINEAR_2D(h=5, k=0, g=0, s=0, c=0) ABGR8888 0% 100% 0% 100%
NVIDIA_BLOCK_LINEAR_2D(h=5, k=0, g=0, s=0, c=0) XBGR8888 0% 100% 0% 100%
NVIDIA_BLOCK_LINEAR_2D(h=5, k=0, g=0, s=0, c=0) ARGB8888 0% 100% 0% 100%
NVIDIA_BLOCK_LINEAR_2D(h=5, k=0, g=0, s=0, c=0) XRGB8888 0% 100% 0% 100%
NVIDIA_BLOCK_LINEAR_2D(h=5, k=0, g=0, s=0, c=0) BGRA5551 0% 100% 0% 100%
NVIDIA_BLOCK_LINEAR_2D(h=5, k=0, g=0, s=0, c=0) RGBA5551 0% 100% 0% 100%
NVIDIA_BLOCK_LINEAR_2D(h=5, k=0, g=0, s=0, c=0) ABGR1555 0% 100% 0% 100%
NVIDIA_BLOCK_LINEAR_2D(h=5, k=0, g=0, s=0, c=0) XBGR1555 0% 100% 0% 100%
NVIDIA_BLOCK_LINEAR_2D(h=5, k=0, g=0, s=0, c=0) ARGB1555 0% 100% 0% 100%
NVIDIA_BLOCK_LINEAR_2D(h=5, k=0, g=0, s=0, c=0) XRGB1555 0% 100% 0% 100%
NVIDIA_BLOCK_LINEAR_2D(h=5, k=0, g=0, s=0, c=0) BGRX5551 0% 100% 0% 100%
NVIDIA_BLOCK_LINEAR_2D(h=5, k=0, g=0, s=0, c=0) RGBX5551 0% 100% 0% 100%
NVIDIA_BLOCK_LINEAR_2D(h=5, k=0, g=0, s=0, c=0) BGR565 0% 100% 0% 100%
NVIDIA_BLOCK_LINEAR_2D(h=5, k=0, g=0, s=0, c=0) RGB565 0% 100% 0% 100%