DRM database snapshot
.json
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Snapshot
⚠ This snapshot was captured with an external module loaded.
- Driver:
nvidia-drm
(NVIDIA DRM driver) version 0.0.0 on Linux 7.1.9-arch1-2
- Device:
PCI 10DE:28E0 NVIDIA Corporation AD107M [GeForce RTX 4060 Max-Q / Mobile]
-
Connectors
- Connector 0
- Object ID: 823
- Type: DisplayPort
- Encoders:
{822, 825}
- Properties
- "CRTC_ID"
(atomic): object
CRTC
= 0
- "Colorspace": enum
{"Default", "BT2020_RGB", "BT2020_YCC"}
= Default
- "DPMS": enum
{"On", "Standby", "Suspend", "Off"}
= On
- "EDID"
(immutable): blob
= <nil>
- "HDR_OUTPUT_METADATA": blob
= <nil>
- "TILE"
(immutable): blob
= <nil>
- "dithering mode": enum
{"auto", "off", "static 2x2", "dynamic 2x2", "temporal", "on"}
= auto
- "link-status": enum
{"Good", "Bad"}
= Good
- "non-desktop"
(immutable): range
[0, 1]
= 0
- "vrr_capable"
(immutable): range
[0, 1]
= 0
- Connector 1
- Object ID: 827
- Type: HDMI-A
- Encoders:
{826}
- Properties
- "CRTC_ID"
(atomic): object
CRTC
= 200
- "Colorspace": enum
{"Default", "BT2020_RGB", "BT2020_YCC"}
= Default
- "DPMS": enum
{"On", "Standby", "Suspend", "Off"}
= On
- "EDID"
(immutable): blob
= <256 bytes>
- "HDR_OUTPUT_METADATA": blob
= <nil>
- "TILE"
(immutable): blob
= <nil>
- "dithering mode": enum
{"auto", "off", "static 2x2", "dynamic 2x2", "temporal", "on"}
= auto
- "link-status": enum
{"Good", "Bad"}
= Good
- "non-desktop"
(immutable): range
[0, 1]
= 0
- "vrr_capable"
(immutable): range
[0, 1]
= 0
- Connector 2
- Object ID: 830
- Type: eDP
- Encoders:
{829}
- Properties
- "CRTC_ID"
(atomic): object
CRTC
= 0
- "Colorspace": enum
{"Default", "BT2020_RGB", "BT2020_YCC"}
= Default
- "DPMS": enum
{"On", "Standby", "Suspend", "Off"}
= On
- "EDID"
(immutable): blob
= <nil>
- "HDR_OUTPUT_METADATA": blob
= <nil>
- "TILE"
(immutable): blob
= <nil>
- "dithering mode": enum
{"auto", "off", "static 2x2", "dynamic 2x2", "temporal", "on"}
= auto
- "link-status": enum
{"Good", "Bad"}
= Good
- "non-desktop"
(immutable): range
[0, 1]
= 0
- "vrr_capable"
(immutable): range
[0, 1]
= 0
-
Encoders
- Encoder 0
- Object ID: 822
- Type: TMDS
- CRTCs:
{0, 1, 2, 3}
- Clones:
{}
- Encoder 1
- Object ID: 825
- Type: TMDS
- CRTCs:
{0, 1, 2, 3}
- Clones:
{}
- Encoder 2
- Object ID: 826
- Type: TMDS
- CRTCs:
{0, 1, 2, 3}
- Clones:
{}
- Encoder 3
- Object ID: 829
- Type: TMDS
- CRTCs:
{0, 1, 2, 3}
- Clones:
{}
-
CRTCs
- CRTC 0
- Object ID: 200
- Gamma size: 1024
- Properties
- CRTC 1
- Object ID: 392
- Gamma size: 1024
- Properties
- CRTC 2
- Object ID: 584
- Gamma size: 1024
- Properties
- CRTC 3
- Object ID: 776
- Gamma size: 1024
- Properties
-
Planes
- Plane 0
- Object ID: 54
- CRTCs:
{0}
- Formats:
- Properties
- "COLOR_PIPELINE"
(atomic): enum
{"Bypass", "NVIDIA Full", "NVIDIA Lite", "NVIDIA FP Full", "NVIDIA FP Lite"}
=
Bypass
- Bypass
- NVIDIA Full
- Color operation 58
- "BYPASS"
(atomic): range
[0, 1]
= 1
- "DATA"
(atomic): blob
= <nil>
- "NEXT"
(immutable, atomic): object
colorop
= 63
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= 3x4 Matrix
- Color operation 63
- "BYPASS"
(atomic): range
[0, 1]
= 1
- "CURVE_1D_TYPE"
(atomic): enum
{"PQ 125 EOTF"}
= PQ 125 EOTF
- "NEXT"
(immutable, atomic): object
colorop
= 68
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= 1D Curve
- Color operation 68
- "BYPASS"
(atomic): range
[0, 1]
= 1
- "DATA"
(atomic): blob
= <nil>
- "LUT1D_INTERPOLATION": enum
{"Linear"}
= Linear
- "NEXT"
(immutable, atomic): object
colorop
= 75
- "SIZE"
(immutable, atomic): range
[0, UINT32_MAX]
= 1024
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= 1D LUT
- Color operation 75
- "BYPASS"
(atomic): range
[0, 1]
= 1
- "MULTIPLIER"
(atomic): range
[0, UINT64_MAX]
= 0
- "NEXT"
(immutable, atomic): object
colorop
= 80
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= Multiplier
- Color operation 80
- "BYPASS"
(atomic): range
[0, 1]
= 1
- "DATA"
(atomic): blob
= <nil>
- "NEXT"
(immutable, atomic): object
colorop
= 85
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= 3x4 Matrix
- Color operation 85
- "CURVE_1D_TYPE"
(atomic): enum
{"PQ 125 Inverse EOTF"}
= PQ 125 Inverse EOTF
- "NEXT"
(immutable, atomic): object
colorop
= 89
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= 1D Curve
- Color operation 89
- "BYPASS"
(atomic): range
[0, 1]
= 1
- "DATA"
(atomic): blob
= <nil>
- "NEXT"
(immutable, atomic): object
colorop
= 94
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= 3x4 Matrix
- Color operation 94
- "BYPASS"
(atomic): range
[0, 1]
= 1
- "DATA"
(atomic): blob
= <nil>
- "LUT1D_INTERPOLATION": enum
{"Linear"}
= Linear
- "NEXT"
(immutable, atomic): object
colorop
= 101
- "SIZE"
(immutable, atomic): range
[0, UINT32_MAX]
= 1024
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= 1D LUT
- Color operation 101
- "BYPASS"
(atomic): range
[0, 1]
= 1
- "DATA"
(atomic): blob
= <nil>
- "NEXT"
(immutable, atomic): object
colorop
= 106
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= 3x4 Matrix
- Color operation 106
- "CURVE_1D_TYPE"
(atomic): enum
{"PQ 125 EOTF"}
= PQ 125 EOTF
- "NEXT"
(immutable, atomic): object
colorop
= 110
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= 1D Curve
- Color operation 110
- "BYPASS"
(atomic): range
[0, 1]
= 1
- "DATA"
(atomic): blob
= <nil>
- "NEXT"
(immutable, atomic): object
colorop
= 0
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= 3x4 Matrix
- NVIDIA Lite
- Color operation 115
- "BYPASS"
(atomic): range
[0, 1]
= 1
- "DATA"
(atomic): blob
= <nil>
- "NEXT"
(immutable, atomic): object
colorop
= 120
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= 3x4 Matrix
- Color operation 120
- "BYPASS"
(atomic): range
[0, 1]
= 1
- "CURVE_1D_TYPE"
(atomic): enum
{"PQ 125 EOTF"}
= PQ 125 EOTF
- "NEXT"
(immutable, atomic): object
colorop
= 125
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= 1D Curve
- Color operation 125
- "BYPASS"
(atomic): range
[0, 1]
= 1
- "DATA"
(atomic): blob
= <nil>
- "LUT1D_INTERPOLATION": enum
{"Linear"}
= Linear
- "NEXT"
(immutable, atomic): object
colorop
= 132
- "SIZE"
(immutable, atomic): range
[0, UINT32_MAX]
= 1024
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= 1D LUT
- Color operation 132
- "BYPASS"
(atomic): range
[0, 1]
= 1
- "MULTIPLIER"
(atomic): range
[0, UINT64_MAX]
= 0
- "NEXT"
(immutable, atomic): object
colorop
= 137
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= Multiplier
- Color operation 137
- "BYPASS"
(atomic): range
[0, 1]
= 1
- "DATA"
(atomic): blob
= <nil>
- "NEXT"
(immutable, atomic): object
colorop
= 0
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= 3x4 Matrix
- NVIDIA FP Full
- Color operation 142
- "BYPASS"
(atomic): range
[0, 1]
= 1
- "DATA"
(atomic): blob
= <nil>
- "NEXT"
(immutable, atomic): object
colorop
= 147
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= 3x4 Matrix
- Color operation 147
- "BYPASS"
(atomic): range
[0, 1]
= 1
- "DATA"
(atomic): blob
= <nil>
- "NEXT"
(immutable, atomic): object
colorop
= 152
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= 3x4 Matrix
- Color operation 152
- "CURVE_1D_TYPE"
(atomic): enum
{"PQ 125 Inverse EOTF"}
= PQ 125 Inverse EOTF
- "NEXT"
(immutable, atomic): object
colorop
= 156
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= 1D Curve
- Color operation 156
- "BYPASS"
(atomic): range
[0, 1]
= 1
- "DATA"
(atomic): blob
= <nil>
- "NEXT"
(immutable, atomic): object
colorop
= 161
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= 3x4 Matrix
- Color operation 161
- "BYPASS"
(atomic): range
[0, 1]
= 1
- "DATA"
(atomic): blob
= <nil>
- "LUT1D_INTERPOLATION": enum
{"Linear"}
= Linear
- "NEXT"
(immutable, atomic): object
colorop
= 168
- "SIZE"
(immutable, atomic): range
[0, UINT32_MAX]
= 1024
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= 1D LUT
- Color operation 168
- "BYPASS"
(atomic): range
[0, 1]
= 1
- "DATA"
(atomic): blob
= <nil>
- "NEXT"
(immutable, atomic): object
colorop
= 173
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= 3x4 Matrix
- Color operation 173
- "CURVE_1D_TYPE"
(atomic): enum
{"PQ 125 EOTF"}
= PQ 125 EOTF
- "NEXT"
(immutable, atomic): object
colorop
= 177
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= 1D Curve
- Color operation 177
- "BYPASS"
(atomic): range
[0, 1]
= 1
- "DATA"
(atomic): blob
= <nil>
- "NEXT"
(immutable, atomic): object
colorop
= 0
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= 3x4 Matrix
- NVIDIA FP Lite
- Color operation 182
- "BYPASS"
(atomic): range
[0, 1]
= 1
- "DATA"
(atomic): blob
= <nil>
- "NEXT"
(immutable, atomic): object
colorop
= 187
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= 3x4 Matrix
- Color operation 187
- "BYPASS"
(atomic): range
[0, 1]
= 1
- "DATA"
(atomic): blob
= <nil>
- "NEXT"
(immutable, atomic): object
colorop
= 0
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= 3x4 Matrix
- "CRTC_H"
(atomic): range
[0, INT32_MAX]
= 960
- "CRTC_ID"
(atomic): object
CRTC
= 200
- "CRTC_W"
(atomic): range
[0, INT32_MAX]
= 1280
- "CRTC_X"
(atomic): signed range
[INT32_MIN, INT32_MAX]
= 0
- "CRTC_Y"
(atomic): signed range
[INT32_MIN, INT32_MAX]
= 0
- "FB_ID"
(atomic): object
FB
= 835
- "IN_FENCE_FD"
(atomic): signed range
[-1, INT32_MAX]
= -1
- "IN_FORMATS"
(immutable): blob
- NVIDIA_BLOCK_LINEAR_2D(h=5, k=6, g=2, s=1, c=0) (0x300000000606015)
- NVIDIA_BLOCK_LINEAR_2D(h=4, k=6, g=2, s=1, c=0) (0x300000000606014)
- NVIDIA_BLOCK_LINEAR_2D(h=3, k=6, g=2, s=1, c=0) (0x300000000606013)
- NVIDIA_BLOCK_LINEAR_2D(h=2, k=6, g=2, s=1, c=0) (0x300000000606012)
- NVIDIA_BLOCK_LINEAR_2D(h=1, k=6, g=2, s=1, c=0) (0x300000000606011)
- NVIDIA_BLOCK_LINEAR_2D(h=0, k=6, g=2, s=1, c=0) (0x300000000606010)
- LINEAR (0x0)
- "NV_HDR_STATIC_METADATA": blob
= <nil>
- "NV_INPUT_COLORSPACE": enum
{"None", "scRGB Linear FP16", "BT.2100 PQ"}
= None
- "NV_PLANE_BLEND_CTM": blob
= <nil>
- "NV_PLANE_DEGAMMA_LUT": blob
= <nil>
- "NV_PLANE_DEGAMMA_LUT_SIZE"
(immutable): range
[0, UINT32_MAX]
= 1024
- "NV_PLANE_DEGAMMA_MULTIPLIER": range
[0, INT64_MAX]
= 4294967296
- "NV_PLANE_DEGAMMA_TF": enum
{"Default", "Linear", "PQ (Perceptual Quantizer)"}
= Default
- "NV_PLANE_ITP_TO_LMS_CTM": blob
= <nil>
- "NV_PLANE_LMS_CTM": blob
= <nil>
- "NV_PLANE_LMS_TO_ITP_CTM": blob
= <nil>
- "NV_PLANE_TMO_LUT": blob
= <nil>
- "NV_PLANE_TMO_LUT_SIZE"
(immutable): range
[0, UINT32_MAX]
= 1024
- "SRC_H"
(atomic): range
[0, UINT32_MAX]
= 960
- "SRC_W"
(atomic): range
[0, UINT32_MAX]
= 1280
- "SRC_X"
(atomic): range
[0, UINT32_MAX]
= 0
- "SRC_Y"
(atomic): range
[0, UINT32_MAX]
= 0
- "rotation": bitmask
{"rotate-0", "rotate-180", "reflect-x", "reflect-y"}
= (rotate-0)
- "type"
(immutable): enum
{"Overlay", "Primary", "Cursor"}
= Primary
- Plane 1
- Object ID: 194
- CRTCs:
{0}
- Formats:
- Properties
- "CRTC_H"
(atomic): range
[0, INT32_MAX]
= 256
- "CRTC_ID"
(atomic): object
CRTC
= 0
- "CRTC_W"
(atomic): range
[0, INT32_MAX]
= 256
- "CRTC_X"
(atomic): signed range
[INT32_MIN, INT32_MAX]
= -4
- "CRTC_Y"
(atomic): signed range
[INT32_MIN, INT32_MAX]
= 895
- "FB_ID"
(atomic): object
FB
= 0
- "IN_FENCE_FD"
(atomic): signed range
[-1, INT32_MAX]
= -1
- "IN_FORMATS"
(immutable): blob
- "SRC_H"
(atomic): range
[0, UINT32_MAX]
= 256
- "SRC_W"
(atomic): range
[0, UINT32_MAX]
= 256
- "SRC_X"
(atomic): range
[0, UINT32_MAX]
= 0
- "SRC_Y"
(atomic): range
[0, UINT32_MAX]
= 0
- "alpha": range
[0, 65535]
= 65535
- "pixel blend mode": enum
{"None", "Pre-multiplied", "Coverage"}
= Pre-multiplied
- "type"
(immutable): enum
{"Overlay", "Primary", "Cursor"}
= Cursor
- Plane 2
- Object ID: 201
- CRTCs:
{0}
- Formats:
- Properties
- "COLOR_PIPELINE"
(atomic): enum
{"Bypass", "NVIDIA Lite", "NVIDIA FP Lite"}
=
Bypass
- Bypass
- NVIDIA Lite
- Color operation 205
- "BYPASS"
(atomic): range
[0, 1]
= 1
- "DATA"
(atomic): blob
= <nil>
- "NEXT"
(immutable, atomic): object
colorop
= 210
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= 3x4 Matrix
- Color operation 210
- "BYPASS"
(atomic): range
[0, 1]
= 1
- "CURVE_1D_TYPE"
(atomic): enum
{"PQ 125 EOTF"}
= PQ 125 EOTF
- "NEXT"
(immutable, atomic): object
colorop
= 215
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= 1D Curve
- Color operation 215
- "BYPASS"
(atomic): range
[0, 1]
= 1
- "DATA"
(atomic): blob
= <nil>
- "LUT1D_INTERPOLATION": enum
{"Linear"}
= Linear
- "NEXT"
(immutable, atomic): object
colorop
= 222
- "SIZE"
(immutable, atomic): range
[0, UINT32_MAX]
= 1024
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= 1D LUT
- Color operation 222
- "BYPASS"
(atomic): range
[0, 1]
= 1
- "MULTIPLIER"
(atomic): range
[0, UINT64_MAX]
= 0
- "NEXT"
(immutable, atomic): object
colorop
= 227
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= Multiplier
- Color operation 227
- "BYPASS"
(atomic): range
[0, 1]
= 1
- "DATA"
(atomic): blob
= <nil>
- "NEXT"
(immutable, atomic): object
colorop
= 0
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= 3x4 Matrix
- NVIDIA FP Lite
- Color operation 232
- "BYPASS"
(atomic): range
[0, 1]
= 1
- "DATA"
(atomic): blob
= <nil>
- "NEXT"
(immutable, atomic): object
colorop
= 237
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= 3x4 Matrix
- Color operation 237
- "BYPASS"
(atomic): range
[0, 1]
= 1
- "DATA"
(atomic): blob
= <nil>
- "NEXT"
(immutable, atomic): object
colorop
= 0
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= 3x4 Matrix
- "CRTC_H"
(atomic): range
[0, INT32_MAX]
= 0
- "CRTC_ID"
(atomic): object
CRTC
= 0
- "CRTC_W"
(atomic): range
[0, INT32_MAX]
= 0
- "CRTC_X"
(atomic): signed range
[INT32_MIN, INT32_MAX]
= 0
- "CRTC_Y"
(atomic): signed range
[INT32_MIN, INT32_MAX]
= 0
- "FB_ID"
(atomic): object
FB
= 0
- "IN_FENCE_FD"
(atomic): signed range
[-1, INT32_MAX]
= -1
- "IN_FORMATS"
(immutable): blob
- NVIDIA_BLOCK_LINEAR_2D(h=5, k=6, g=2, s=1, c=0) (0x300000000606015)
- NVIDIA_BLOCK_LINEAR_2D(h=4, k=6, g=2, s=1, c=0) (0x300000000606014)
- NVIDIA_BLOCK_LINEAR_2D(h=3, k=6, g=2, s=1, c=0) (0x300000000606013)
- NVIDIA_BLOCK_LINEAR_2D(h=2, k=6, g=2, s=1, c=0) (0x300000000606012)
- NVIDIA_BLOCK_LINEAR_2D(h=1, k=6, g=2, s=1, c=0) (0x300000000606011)
- NVIDIA_BLOCK_LINEAR_2D(h=0, k=6, g=2, s=1, c=0) (0x300000000606010)
- LINEAR (0x0)
- "NV_INPUT_COLORSPACE": enum
{"None", "scRGB Linear FP16", "BT.2100 PQ"}
= None
- "NV_PLANE_BLEND_CTM": blob
= <nil>
- "NV_PLANE_DEGAMMA_LUT": blob
= <nil>
- "NV_PLANE_DEGAMMA_LUT_SIZE"
(immutable): range
[0, UINT32_MAX]
= 1024
- "NV_PLANE_DEGAMMA_MULTIPLIER": range
[0, INT64_MAX]
= 4294967296
- "NV_PLANE_DEGAMMA_TF": enum
{"Default", "Linear", "PQ (Perceptual Quantizer)"}
= Default
- "SRC_H"
(atomic): range
[0, UINT32_MAX]
= 0
- "SRC_W"
(atomic): range
[0, UINT32_MAX]
= 0
- "SRC_X"
(atomic): range
[0, UINT32_MAX]
= 0
- "SRC_Y"
(atomic): range
[0, UINT32_MAX]
= 0
- "alpha": range
[0, 65535]
= 65535
- "pixel blend mode": enum
{"None", "Pre-multiplied", "Coverage"}
= Pre-multiplied
- "rotation": bitmask
{"rotate-0", "rotate-180", "reflect-x", "reflect-y"}
= (rotate-0)
- "type"
(immutable): enum
{"Overlay", "Primary", "Cursor"}
= Overlay
- Plane 3
- Object ID: 246
- CRTCs:
{1}
- Formats:
- Properties
- "COLOR_PIPELINE"
(atomic): enum
{"Bypass", "NVIDIA Full", "NVIDIA Lite", "NVIDIA FP Full", "NVIDIA FP Lite"}
=
Bypass
- Bypass
- NVIDIA Full
- Color operation 250
- "BYPASS"
(atomic): range
[0, 1]
= 1
- "DATA"
(atomic): blob
= <nil>
- "NEXT"
(immutable, atomic): object
colorop
= 255
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= 3x4 Matrix
- Color operation 255
- "BYPASS"
(atomic): range
[0, 1]
= 1
- "CURVE_1D_TYPE"
(atomic): enum
{"PQ 125 EOTF"}
= PQ 125 EOTF
- "NEXT"
(immutable, atomic): object
colorop
= 260
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= 1D Curve
- Color operation 260
- "BYPASS"
(atomic): range
[0, 1]
= 1
- "DATA"
(atomic): blob
= <nil>
- "LUT1D_INTERPOLATION": enum
{"Linear"}
= Linear
- "NEXT"
(immutable, atomic): object
colorop
= 267
- "SIZE"
(immutable, atomic): range
[0, UINT32_MAX]
= 1024
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= 1D LUT
- Color operation 267
- "BYPASS"
(atomic): range
[0, 1]
= 1
- "MULTIPLIER"
(atomic): range
[0, UINT64_MAX]
= 0
- "NEXT"
(immutable, atomic): object
colorop
= 272
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= Multiplier
- Color operation 272
- "BYPASS"
(atomic): range
[0, 1]
= 1
- "DATA"
(atomic): blob
= <nil>
- "NEXT"
(immutable, atomic): object
colorop
= 277
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= 3x4 Matrix
- Color operation 277
- "CURVE_1D_TYPE"
(atomic): enum
{"PQ 125 Inverse EOTF"}
= PQ 125 Inverse EOTF
- "NEXT"
(immutable, atomic): object
colorop
= 281
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= 1D Curve
- Color operation 281
- "BYPASS"
(atomic): range
[0, 1]
= 1
- "DATA"
(atomic): blob
= <nil>
- "NEXT"
(immutable, atomic): object
colorop
= 286
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= 3x4 Matrix
- Color operation 286
- "BYPASS"
(atomic): range
[0, 1]
= 1
- "DATA"
(atomic): blob
= <nil>
- "LUT1D_INTERPOLATION": enum
{"Linear"}
= Linear
- "NEXT"
(immutable, atomic): object
colorop
= 293
- "SIZE"
(immutable, atomic): range
[0, UINT32_MAX]
= 1024
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= 1D LUT
- Color operation 293
- "BYPASS"
(atomic): range
[0, 1]
= 1
- "DATA"
(atomic): blob
= <nil>
- "NEXT"
(immutable, atomic): object
colorop
= 298
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= 3x4 Matrix
- Color operation 298
- "CURVE_1D_TYPE"
(atomic): enum
{"PQ 125 EOTF"}
= PQ 125 EOTF
- "NEXT"
(immutable, atomic): object
colorop
= 302
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= 1D Curve
- Color operation 302
- "BYPASS"
(atomic): range
[0, 1]
= 1
- "DATA"
(atomic): blob
= <nil>
- "NEXT"
(immutable, atomic): object
colorop
= 0
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= 3x4 Matrix
- NVIDIA Lite
- Color operation 307
- "BYPASS"
(atomic): range
[0, 1]
= 1
- "DATA"
(atomic): blob
= <nil>
- "NEXT"
(immutable, atomic): object
colorop
= 312
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= 3x4 Matrix
- Color operation 312
- "BYPASS"
(atomic): range
[0, 1]
= 1
- "CURVE_1D_TYPE"
(atomic): enum
{"PQ 125 EOTF"}
= PQ 125 EOTF
- "NEXT"
(immutable, atomic): object
colorop
= 317
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= 1D Curve
- Color operation 317
- "BYPASS"
(atomic): range
[0, 1]
= 1
- "DATA"
(atomic): blob
= <nil>
- "LUT1D_INTERPOLATION": enum
{"Linear"}
= Linear
- "NEXT"
(immutable, atomic): object
colorop
= 324
- "SIZE"
(immutable, atomic): range
[0, UINT32_MAX]
= 1024
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= 1D LUT
- Color operation 324
- "BYPASS"
(atomic): range
[0, 1]
= 1
- "MULTIPLIER"
(atomic): range
[0, UINT64_MAX]
= 0
- "NEXT"
(immutable, atomic): object
colorop
= 329
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= Multiplier
- Color operation 329
- "BYPASS"
(atomic): range
[0, 1]
= 1
- "DATA"
(atomic): blob
= <nil>
- "NEXT"
(immutable, atomic): object
colorop
= 0
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= 3x4 Matrix
- NVIDIA FP Full
- Color operation 334
- "BYPASS"
(atomic): range
[0, 1]
= 1
- "DATA"
(atomic): blob
= <nil>
- "NEXT"
(immutable, atomic): object
colorop
= 339
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= 3x4 Matrix
- Color operation 339
- "BYPASS"
(atomic): range
[0, 1]
= 1
- "DATA"
(atomic): blob
= <nil>
- "NEXT"
(immutable, atomic): object
colorop
= 344
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= 3x4 Matrix
- Color operation 344
- "CURVE_1D_TYPE"
(atomic): enum
{"PQ 125 Inverse EOTF"}
= PQ 125 Inverse EOTF
- "NEXT"
(immutable, atomic): object
colorop
= 348
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= 1D Curve
- Color operation 348
- "BYPASS"
(atomic): range
[0, 1]
= 1
- "DATA"
(atomic): blob
= <nil>
- "NEXT"
(immutable, atomic): object
colorop
= 353
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= 3x4 Matrix
- Color operation 353
- "BYPASS"
(atomic): range
[0, 1]
= 1
- "DATA"
(atomic): blob
= <nil>
- "LUT1D_INTERPOLATION": enum
{"Linear"}
= Linear
- "NEXT"
(immutable, atomic): object
colorop
= 360
- "SIZE"
(immutable, atomic): range
[0, UINT32_MAX]
= 1024
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= 1D LUT
- Color operation 360
- "BYPASS"
(atomic): range
[0, 1]
= 1
- "DATA"
(atomic): blob
= <nil>
- "NEXT"
(immutable, atomic): object
colorop
= 365
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= 3x4 Matrix
- Color operation 365
- "CURVE_1D_TYPE"
(atomic): enum
{"PQ 125 EOTF"}
= PQ 125 EOTF
- "NEXT"
(immutable, atomic): object
colorop
= 369
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= 1D Curve
- Color operation 369
- "BYPASS"
(atomic): range
[0, 1]
= 1
- "DATA"
(atomic): blob
= <nil>
- "NEXT"
(immutable, atomic): object
colorop
= 0
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= 3x4 Matrix
- NVIDIA FP Lite
- Color operation 374
- "BYPASS"
(atomic): range
[0, 1]
= 1
- "DATA"
(atomic): blob
= <nil>
- "NEXT"
(immutable, atomic): object
colorop
= 379
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= 3x4 Matrix
- Color operation 379
- "BYPASS"
(atomic): range
[0, 1]
= 1
- "DATA"
(atomic): blob
= <nil>
- "NEXT"
(immutable, atomic): object
colorop
= 0
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= 3x4 Matrix
- "CRTC_H"
(atomic): range
[0, INT32_MAX]
= 0
- "CRTC_ID"
(atomic): object
CRTC
= 0
- "CRTC_W"
(atomic): range
[0, INT32_MAX]
= 0
- "CRTC_X"
(atomic): signed range
[INT32_MIN, INT32_MAX]
= 0
- "CRTC_Y"
(atomic): signed range
[INT32_MIN, INT32_MAX]
= 0
- "FB_ID"
(atomic): object
FB
= 0
- "IN_FENCE_FD"
(atomic): signed range
[-1, INT32_MAX]
= -1
- "IN_FORMATS"
(immutable): blob
- NVIDIA_BLOCK_LINEAR_2D(h=5, k=6, g=2, s=1, c=0) (0x300000000606015)
- NVIDIA_BLOCK_LINEAR_2D(h=4, k=6, g=2, s=1, c=0) (0x300000000606014)
- NVIDIA_BLOCK_LINEAR_2D(h=3, k=6, g=2, s=1, c=0) (0x300000000606013)
- NVIDIA_BLOCK_LINEAR_2D(h=2, k=6, g=2, s=1, c=0) (0x300000000606012)
- NVIDIA_BLOCK_LINEAR_2D(h=1, k=6, g=2, s=1, c=0) (0x300000000606011)
- NVIDIA_BLOCK_LINEAR_2D(h=0, k=6, g=2, s=1, c=0) (0x300000000606010)
- LINEAR (0x0)
- "NV_HDR_STATIC_METADATA": blob
= <nil>
- "NV_INPUT_COLORSPACE": enum
{"None", "scRGB Linear FP16", "BT.2100 PQ"}
= None
- "NV_PLANE_BLEND_CTM": blob
= <nil>
- "NV_PLANE_DEGAMMA_LUT": blob
= <nil>
- "NV_PLANE_DEGAMMA_LUT_SIZE"
(immutable): range
[0, UINT32_MAX]
= 1024
- "NV_PLANE_DEGAMMA_MULTIPLIER": range
[0, INT64_MAX]
= 4294967296
- "NV_PLANE_DEGAMMA_TF": enum
{"Default", "Linear", "PQ (Perceptual Quantizer)"}
= Default
- "NV_PLANE_ITP_TO_LMS_CTM": blob
= <nil>
- "NV_PLANE_LMS_CTM": blob
= <nil>
- "NV_PLANE_LMS_TO_ITP_CTM": blob
= <nil>
- "NV_PLANE_TMO_LUT": blob
= <nil>
- "NV_PLANE_TMO_LUT_SIZE"
(immutable): range
[0, UINT32_MAX]
= 1024
- "SRC_H"
(atomic): range
[0, UINT32_MAX]
= 0
- "SRC_W"
(atomic): range
[0, UINT32_MAX]
= 0
- "SRC_X"
(atomic): range
[0, UINT32_MAX]
= 0
- "SRC_Y"
(atomic): range
[0, UINT32_MAX]
= 0
- "rotation": bitmask
{"rotate-0", "rotate-180", "reflect-x", "reflect-y"}
= (rotate-0)
- "type"
(immutable): enum
{"Overlay", "Primary", "Cursor"}
= Primary
- Plane 4
- Object ID: 386
- CRTCs:
{1}
- Formats:
- Properties
- "CRTC_H"
(atomic): range
[0, INT32_MAX]
= 0
- "CRTC_ID"
(atomic): object
CRTC
= 0
- "CRTC_W"
(atomic): range
[0, INT32_MAX]
= 0
- "CRTC_X"
(atomic): signed range
[INT32_MIN, INT32_MAX]
= 0
- "CRTC_Y"
(atomic): signed range
[INT32_MIN, INT32_MAX]
= 0
- "FB_ID"
(atomic): object
FB
= 0
- "IN_FENCE_FD"
(atomic): signed range
[-1, INT32_MAX]
= -1
- "IN_FORMATS"
(immutable): blob
- "SRC_H"
(atomic): range
[0, UINT32_MAX]
= 0
- "SRC_W"
(atomic): range
[0, UINT32_MAX]
= 0
- "SRC_X"
(atomic): range
[0, UINT32_MAX]
= 0
- "SRC_Y"
(atomic): range
[0, UINT32_MAX]
= 0
- "alpha": range
[0, 65535]
= 65535
- "pixel blend mode": enum
{"None", "Pre-multiplied", "Coverage"}
= Pre-multiplied
- "type"
(immutable): enum
{"Overlay", "Primary", "Cursor"}
= Cursor
- Plane 5
- Object ID: 393
- CRTCs:
{1}
- Formats:
- Properties
- "COLOR_PIPELINE"
(atomic): enum
{"Bypass", "NVIDIA Lite", "NVIDIA FP Lite"}
=
Bypass
- Bypass
- NVIDIA Lite
- Color operation 397
- "BYPASS"
(atomic): range
[0, 1]
= 1
- "DATA"
(atomic): blob
= <nil>
- "NEXT"
(immutable, atomic): object
colorop
= 402
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= 3x4 Matrix
- Color operation 402
- "BYPASS"
(atomic): range
[0, 1]
= 1
- "CURVE_1D_TYPE"
(atomic): enum
{"PQ 125 EOTF"}
= PQ 125 EOTF
- "NEXT"
(immutable, atomic): object
colorop
= 407
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= 1D Curve
- Color operation 407
- "BYPASS"
(atomic): range
[0, 1]
= 1
- "DATA"
(atomic): blob
= <nil>
- "LUT1D_INTERPOLATION": enum
{"Linear"}
= Linear
- "NEXT"
(immutable, atomic): object
colorop
= 414
- "SIZE"
(immutable, atomic): range
[0, UINT32_MAX]
= 1024
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= 1D LUT
- Color operation 414
- "BYPASS"
(atomic): range
[0, 1]
= 1
- "MULTIPLIER"
(atomic): range
[0, UINT64_MAX]
= 0
- "NEXT"
(immutable, atomic): object
colorop
= 419
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= Multiplier
- Color operation 419
- "BYPASS"
(atomic): range
[0, 1]
= 1
- "DATA"
(atomic): blob
= <nil>
- "NEXT"
(immutable, atomic): object
colorop
= 0
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= 3x4 Matrix
- NVIDIA FP Lite
- Color operation 424
- "BYPASS"
(atomic): range
[0, 1]
= 1
- "DATA"
(atomic): blob
= <nil>
- "NEXT"
(immutable, atomic): object
colorop
= 429
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= 3x4 Matrix
- Color operation 429
- "BYPASS"
(atomic): range
[0, 1]
= 1
- "DATA"
(atomic): blob
= <nil>
- "NEXT"
(immutable, atomic): object
colorop
= 0
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= 3x4 Matrix
- "CRTC_H"
(atomic): range
[0, INT32_MAX]
= 0
- "CRTC_ID"
(atomic): object
CRTC
= 0
- "CRTC_W"
(atomic): range
[0, INT32_MAX]
= 0
- "CRTC_X"
(atomic): signed range
[INT32_MIN, INT32_MAX]
= 0
- "CRTC_Y"
(atomic): signed range
[INT32_MIN, INT32_MAX]
= 0
- "FB_ID"
(atomic): object
FB
= 0
- "IN_FENCE_FD"
(atomic): signed range
[-1, INT32_MAX]
= -1
- "IN_FORMATS"
(immutable): blob
- NVIDIA_BLOCK_LINEAR_2D(h=5, k=6, g=2, s=1, c=0) (0x300000000606015)
- NVIDIA_BLOCK_LINEAR_2D(h=4, k=6, g=2, s=1, c=0) (0x300000000606014)
- NVIDIA_BLOCK_LINEAR_2D(h=3, k=6, g=2, s=1, c=0) (0x300000000606013)
- NVIDIA_BLOCK_LINEAR_2D(h=2, k=6, g=2, s=1, c=0) (0x300000000606012)
- NVIDIA_BLOCK_LINEAR_2D(h=1, k=6, g=2, s=1, c=0) (0x300000000606011)
- NVIDIA_BLOCK_LINEAR_2D(h=0, k=6, g=2, s=1, c=0) (0x300000000606010)
- LINEAR (0x0)
- "NV_INPUT_COLORSPACE": enum
{"None", "scRGB Linear FP16", "BT.2100 PQ"}
= None
- "NV_PLANE_BLEND_CTM": blob
= <nil>
- "NV_PLANE_DEGAMMA_LUT": blob
= <nil>
- "NV_PLANE_DEGAMMA_LUT_SIZE"
(immutable): range
[0, UINT32_MAX]
= 1024
- "NV_PLANE_DEGAMMA_MULTIPLIER": range
[0, INT64_MAX]
= 4294967296
- "NV_PLANE_DEGAMMA_TF": enum
{"Default", "Linear", "PQ (Perceptual Quantizer)"}
= Default
- "SRC_H"
(atomic): range
[0, UINT32_MAX]
= 0
- "SRC_W"
(atomic): range
[0, UINT32_MAX]
= 0
- "SRC_X"
(atomic): range
[0, UINT32_MAX]
= 0
- "SRC_Y"
(atomic): range
[0, UINT32_MAX]
= 0
- "alpha": range
[0, 65535]
= 65535
- "pixel blend mode": enum
{"None", "Pre-multiplied", "Coverage"}
= Pre-multiplied
- "rotation": bitmask
{"rotate-0", "rotate-180", "reflect-x", "reflect-y"}
= (rotate-0)
- "type"
(immutable): enum
{"Overlay", "Primary", "Cursor"}
= Overlay
- Plane 6
- Object ID: 438
- CRTCs:
{2}
- Formats:
- Properties
- "COLOR_PIPELINE"
(atomic): enum
{"Bypass", "NVIDIA Full", "NVIDIA Lite", "NVIDIA FP Full", "NVIDIA FP Lite"}
=
Bypass
- Bypass
- NVIDIA Full
- Color operation 442
- "BYPASS"
(atomic): range
[0, 1]
= 1
- "DATA"
(atomic): blob
= <nil>
- "NEXT"
(immutable, atomic): object
colorop
= 447
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= 3x4 Matrix
- Color operation 447
- "BYPASS"
(atomic): range
[0, 1]
= 1
- "CURVE_1D_TYPE"
(atomic): enum
{"PQ 125 EOTF"}
= PQ 125 EOTF
- "NEXT"
(immutable, atomic): object
colorop
= 452
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= 1D Curve
- Color operation 452
- "BYPASS"
(atomic): range
[0, 1]
= 1
- "DATA"
(atomic): blob
= <nil>
- "LUT1D_INTERPOLATION": enum
{"Linear"}
= Linear
- "NEXT"
(immutable, atomic): object
colorop
= 459
- "SIZE"
(immutable, atomic): range
[0, UINT32_MAX]
= 1024
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= 1D LUT
- Color operation 459
- "BYPASS"
(atomic): range
[0, 1]
= 1
- "MULTIPLIER"
(atomic): range
[0, UINT64_MAX]
= 0
- "NEXT"
(immutable, atomic): object
colorop
= 464
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= Multiplier
- Color operation 464
- "BYPASS"
(atomic): range
[0, 1]
= 1
- "DATA"
(atomic): blob
= <nil>
- "NEXT"
(immutable, atomic): object
colorop
= 469
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= 3x4 Matrix
- Color operation 469
- "CURVE_1D_TYPE"
(atomic): enum
{"PQ 125 Inverse EOTF"}
= PQ 125 Inverse EOTF
- "NEXT"
(immutable, atomic): object
colorop
= 473
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= 1D Curve
- Color operation 473
- "BYPASS"
(atomic): range
[0, 1]
= 1
- "DATA"
(atomic): blob
= <nil>
- "NEXT"
(immutable, atomic): object
colorop
= 478
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= 3x4 Matrix
- Color operation 478
- "BYPASS"
(atomic): range
[0, 1]
= 1
- "DATA"
(atomic): blob
= <nil>
- "LUT1D_INTERPOLATION": enum
{"Linear"}
= Linear
- "NEXT"
(immutable, atomic): object
colorop
= 485
- "SIZE"
(immutable, atomic): range
[0, UINT32_MAX]
= 1024
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= 1D LUT
- Color operation 485
- "BYPASS"
(atomic): range
[0, 1]
= 1
- "DATA"
(atomic): blob
= <nil>
- "NEXT"
(immutable, atomic): object
colorop
= 490
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= 3x4 Matrix
- Color operation 490
- "CURVE_1D_TYPE"
(atomic): enum
{"PQ 125 EOTF"}
= PQ 125 EOTF
- "NEXT"
(immutable, atomic): object
colorop
= 494
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= 1D Curve
- Color operation 494
- "BYPASS"
(atomic): range
[0, 1]
= 1
- "DATA"
(atomic): blob
= <nil>
- "NEXT"
(immutable, atomic): object
colorop
= 0
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= 3x4 Matrix
- NVIDIA Lite
- Color operation 499
- "BYPASS"
(atomic): range
[0, 1]
= 1
- "DATA"
(atomic): blob
= <nil>
- "NEXT"
(immutable, atomic): object
colorop
= 504
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= 3x4 Matrix
- Color operation 504
- "BYPASS"
(atomic): range
[0, 1]
= 1
- "CURVE_1D_TYPE"
(atomic): enum
{"PQ 125 EOTF"}
= PQ 125 EOTF
- "NEXT"
(immutable, atomic): object
colorop
= 509
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= 1D Curve
- Color operation 509
- "BYPASS"
(atomic): range
[0, 1]
= 1
- "DATA"
(atomic): blob
= <nil>
- "LUT1D_INTERPOLATION": enum
{"Linear"}
= Linear
- "NEXT"
(immutable, atomic): object
colorop
= 516
- "SIZE"
(immutable, atomic): range
[0, UINT32_MAX]
= 1024
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= 1D LUT
- Color operation 516
- "BYPASS"
(atomic): range
[0, 1]
= 1
- "MULTIPLIER"
(atomic): range
[0, UINT64_MAX]
= 0
- "NEXT"
(immutable, atomic): object
colorop
= 521
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= Multiplier
- Color operation 521
- "BYPASS"
(atomic): range
[0, 1]
= 1
- "DATA"
(atomic): blob
= <nil>
- "NEXT"
(immutable, atomic): object
colorop
= 0
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= 3x4 Matrix
- NVIDIA FP Full
- Color operation 526
- "BYPASS"
(atomic): range
[0, 1]
= 1
- "DATA"
(atomic): blob
= <nil>
- "NEXT"
(immutable, atomic): object
colorop
= 531
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= 3x4 Matrix
- Color operation 531
- "BYPASS"
(atomic): range
[0, 1]
= 1
- "DATA"
(atomic): blob
= <nil>
- "NEXT"
(immutable, atomic): object
colorop
= 536
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= 3x4 Matrix
- Color operation 536
- "CURVE_1D_TYPE"
(atomic): enum
{"PQ 125 Inverse EOTF"}
= PQ 125 Inverse EOTF
- "NEXT"
(immutable, atomic): object
colorop
= 540
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= 1D Curve
- Color operation 540
- "BYPASS"
(atomic): range
[0, 1]
= 1
- "DATA"
(atomic): blob
= <nil>
- "NEXT"
(immutable, atomic): object
colorop
= 545
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= 3x4 Matrix
- Color operation 545
- "BYPASS"
(atomic): range
[0, 1]
= 1
- "DATA"
(atomic): blob
= <nil>
- "LUT1D_INTERPOLATION": enum
{"Linear"}
= Linear
- "NEXT"
(immutable, atomic): object
colorop
= 552
- "SIZE"
(immutable, atomic): range
[0, UINT32_MAX]
= 1024
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= 1D LUT
- Color operation 552
- "BYPASS"
(atomic): range
[0, 1]
= 1
- "DATA"
(atomic): blob
= <nil>
- "NEXT"
(immutable, atomic): object
colorop
= 557
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= 3x4 Matrix
- Color operation 557
- "CURVE_1D_TYPE"
(atomic): enum
{"PQ 125 EOTF"}
= PQ 125 EOTF
- "NEXT"
(immutable, atomic): object
colorop
= 561
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= 1D Curve
- Color operation 561
- "BYPASS"
(atomic): range
[0, 1]
= 1
- "DATA"
(atomic): blob
= <nil>
- "NEXT"
(immutable, atomic): object
colorop
= 0
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= 3x4 Matrix
- NVIDIA FP Lite
- Color operation 566
- "BYPASS"
(atomic): range
[0, 1]
= 1
- "DATA"
(atomic): blob
= <nil>
- "NEXT"
(immutable, atomic): object
colorop
= 571
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= 3x4 Matrix
- Color operation 571
- "BYPASS"
(atomic): range
[0, 1]
= 1
- "DATA"
(atomic): blob
= <nil>
- "NEXT"
(immutable, atomic): object
colorop
= 0
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= 3x4 Matrix
- "CRTC_H"
(atomic): range
[0, INT32_MAX]
= 0
- "CRTC_ID"
(atomic): object
CRTC
= 0
- "CRTC_W"
(atomic): range
[0, INT32_MAX]
= 0
- "CRTC_X"
(atomic): signed range
[INT32_MIN, INT32_MAX]
= 0
- "CRTC_Y"
(atomic): signed range
[INT32_MIN, INT32_MAX]
= 0
- "FB_ID"
(atomic): object
FB
= 0
- "IN_FENCE_FD"
(atomic): signed range
[-1, INT32_MAX]
= -1
- "IN_FORMATS"
(immutable): blob
- NVIDIA_BLOCK_LINEAR_2D(h=5, k=6, g=2, s=1, c=0) (0x300000000606015)
- NVIDIA_BLOCK_LINEAR_2D(h=4, k=6, g=2, s=1, c=0) (0x300000000606014)
- NVIDIA_BLOCK_LINEAR_2D(h=3, k=6, g=2, s=1, c=0) (0x300000000606013)
- NVIDIA_BLOCK_LINEAR_2D(h=2, k=6, g=2, s=1, c=0) (0x300000000606012)
- NVIDIA_BLOCK_LINEAR_2D(h=1, k=6, g=2, s=1, c=0) (0x300000000606011)
- NVIDIA_BLOCK_LINEAR_2D(h=0, k=6, g=2, s=1, c=0) (0x300000000606010)
- LINEAR (0x0)
- "NV_HDR_STATIC_METADATA": blob
= <nil>
- "NV_INPUT_COLORSPACE": enum
{"None", "scRGB Linear FP16", "BT.2100 PQ"}
= None
- "NV_PLANE_BLEND_CTM": blob
= <nil>
- "NV_PLANE_DEGAMMA_LUT": blob
= <nil>
- "NV_PLANE_DEGAMMA_LUT_SIZE"
(immutable): range
[0, UINT32_MAX]
= 1024
- "NV_PLANE_DEGAMMA_MULTIPLIER": range
[0, INT64_MAX]
= 4294967296
- "NV_PLANE_DEGAMMA_TF": enum
{"Default", "Linear", "PQ (Perceptual Quantizer)"}
= Default
- "NV_PLANE_ITP_TO_LMS_CTM": blob
= <nil>
- "NV_PLANE_LMS_CTM": blob
= <nil>
- "NV_PLANE_LMS_TO_ITP_CTM": blob
= <nil>
- "NV_PLANE_TMO_LUT": blob
= <nil>
- "NV_PLANE_TMO_LUT_SIZE"
(immutable): range
[0, UINT32_MAX]
= 1024
- "SRC_H"
(atomic): range
[0, UINT32_MAX]
= 0
- "SRC_W"
(atomic): range
[0, UINT32_MAX]
= 0
- "SRC_X"
(atomic): range
[0, UINT32_MAX]
= 0
- "SRC_Y"
(atomic): range
[0, UINT32_MAX]
= 0
- "rotation": bitmask
{"rotate-0", "rotate-180", "reflect-x", "reflect-y"}
= (rotate-0)
- "type"
(immutable): enum
{"Overlay", "Primary", "Cursor"}
= Primary
- Plane 7
- Object ID: 578
- CRTCs:
{2}
- Formats:
- Properties
- "CRTC_H"
(atomic): range
[0, INT32_MAX]
= 0
- "CRTC_ID"
(atomic): object
CRTC
= 0
- "CRTC_W"
(atomic): range
[0, INT32_MAX]
= 0
- "CRTC_X"
(atomic): signed range
[INT32_MIN, INT32_MAX]
= 0
- "CRTC_Y"
(atomic): signed range
[INT32_MIN, INT32_MAX]
= 0
- "FB_ID"
(atomic): object
FB
= 0
- "IN_FENCE_FD"
(atomic): signed range
[-1, INT32_MAX]
= -1
- "IN_FORMATS"
(immutable): blob
- "SRC_H"
(atomic): range
[0, UINT32_MAX]
= 0
- "SRC_W"
(atomic): range
[0, UINT32_MAX]
= 0
- "SRC_X"
(atomic): range
[0, UINT32_MAX]
= 0
- "SRC_Y"
(atomic): range
[0, UINT32_MAX]
= 0
- "alpha": range
[0, 65535]
= 65535
- "pixel blend mode": enum
{"None", "Pre-multiplied", "Coverage"}
= Pre-multiplied
- "type"
(immutable): enum
{"Overlay", "Primary", "Cursor"}
= Cursor
- Plane 8
- Object ID: 585
- CRTCs:
{2}
- Formats:
- Properties
- "COLOR_PIPELINE"
(atomic): enum
{"Bypass", "NVIDIA Lite", "NVIDIA FP Lite"}
=
Bypass
- Bypass
- NVIDIA Lite
- Color operation 589
- "BYPASS"
(atomic): range
[0, 1]
= 1
- "DATA"
(atomic): blob
= <nil>
- "NEXT"
(immutable, atomic): object
colorop
= 594
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= 3x4 Matrix
- Color operation 594
- "BYPASS"
(atomic): range
[0, 1]
= 1
- "CURVE_1D_TYPE"
(atomic): enum
{"PQ 125 EOTF"}
= PQ 125 EOTF
- "NEXT"
(immutable, atomic): object
colorop
= 599
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= 1D Curve
- Color operation 599
- "BYPASS"
(atomic): range
[0, 1]
= 1
- "DATA"
(atomic): blob
= <nil>
- "LUT1D_INTERPOLATION": enum
{"Linear"}
= Linear
- "NEXT"
(immutable, atomic): object
colorop
= 606
- "SIZE"
(immutable, atomic): range
[0, UINT32_MAX]
= 1024
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= 1D LUT
- Color operation 606
- "BYPASS"
(atomic): range
[0, 1]
= 1
- "MULTIPLIER"
(atomic): range
[0, UINT64_MAX]
= 0
- "NEXT"
(immutable, atomic): object
colorop
= 611
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= Multiplier
- Color operation 611
- "BYPASS"
(atomic): range
[0, 1]
= 1
- "DATA"
(atomic): blob
= <nil>
- "NEXT"
(immutable, atomic): object
colorop
= 0
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= 3x4 Matrix
- NVIDIA FP Lite
- Color operation 616
- "BYPASS"
(atomic): range
[0, 1]
= 1
- "DATA"
(atomic): blob
= <nil>
- "NEXT"
(immutable, atomic): object
colorop
= 621
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= 3x4 Matrix
- Color operation 621
- "BYPASS"
(atomic): range
[0, 1]
= 1
- "DATA"
(atomic): blob
= <nil>
- "NEXT"
(immutable, atomic): object
colorop
= 0
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= 3x4 Matrix
- "CRTC_H"
(atomic): range
[0, INT32_MAX]
= 0
- "CRTC_ID"
(atomic): object
CRTC
= 0
- "CRTC_W"
(atomic): range
[0, INT32_MAX]
= 0
- "CRTC_X"
(atomic): signed range
[INT32_MIN, INT32_MAX]
= 0
- "CRTC_Y"
(atomic): signed range
[INT32_MIN, INT32_MAX]
= 0
- "FB_ID"
(atomic): object
FB
= 0
- "IN_FENCE_FD"
(atomic): signed range
[-1, INT32_MAX]
= -1
- "IN_FORMATS"
(immutable): blob
- NVIDIA_BLOCK_LINEAR_2D(h=5, k=6, g=2, s=1, c=0) (0x300000000606015)
- NVIDIA_BLOCK_LINEAR_2D(h=4, k=6, g=2, s=1, c=0) (0x300000000606014)
- NVIDIA_BLOCK_LINEAR_2D(h=3, k=6, g=2, s=1, c=0) (0x300000000606013)
- NVIDIA_BLOCK_LINEAR_2D(h=2, k=6, g=2, s=1, c=0) (0x300000000606012)
- NVIDIA_BLOCK_LINEAR_2D(h=1, k=6, g=2, s=1, c=0) (0x300000000606011)
- NVIDIA_BLOCK_LINEAR_2D(h=0, k=6, g=2, s=1, c=0) (0x300000000606010)
- LINEAR (0x0)
- "NV_INPUT_COLORSPACE": enum
{"None", "scRGB Linear FP16", "BT.2100 PQ"}
= None
- "NV_PLANE_BLEND_CTM": blob
= <nil>
- "NV_PLANE_DEGAMMA_LUT": blob
= <nil>
- "NV_PLANE_DEGAMMA_LUT_SIZE"
(immutable): range
[0, UINT32_MAX]
= 1024
- "NV_PLANE_DEGAMMA_MULTIPLIER": range
[0, INT64_MAX]
= 4294967296
- "NV_PLANE_DEGAMMA_TF": enum
{"Default", "Linear", "PQ (Perceptual Quantizer)"}
= Default
- "SRC_H"
(atomic): range
[0, UINT32_MAX]
= 0
- "SRC_W"
(atomic): range
[0, UINT32_MAX]
= 0
- "SRC_X"
(atomic): range
[0, UINT32_MAX]
= 0
- "SRC_Y"
(atomic): range
[0, UINT32_MAX]
= 0
- "alpha": range
[0, 65535]
= 65535
- "pixel blend mode": enum
{"None", "Pre-multiplied", "Coverage"}
= Pre-multiplied
- "rotation": bitmask
{"rotate-0", "rotate-180", "reflect-x", "reflect-y"}
= (rotate-0)
- "type"
(immutable): enum
{"Overlay", "Primary", "Cursor"}
= Overlay
- Plane 9
- Object ID: 630
- CRTCs:
{3}
- Formats:
- Properties
- "COLOR_PIPELINE"
(atomic): enum
{"Bypass", "NVIDIA Full", "NVIDIA Lite", "NVIDIA FP Full", "NVIDIA FP Lite"}
=
Bypass
- Bypass
- NVIDIA Full
- Color operation 634
- "BYPASS"
(atomic): range
[0, 1]
= 1
- "DATA"
(atomic): blob
= <nil>
- "NEXT"
(immutable, atomic): object
colorop
= 639
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= 3x4 Matrix
- Color operation 639
- "BYPASS"
(atomic): range
[0, 1]
= 1
- "CURVE_1D_TYPE"
(atomic): enum
{"PQ 125 EOTF"}
= PQ 125 EOTF
- "NEXT"
(immutable, atomic): object
colorop
= 644
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= 1D Curve
- Color operation 644
- "BYPASS"
(atomic): range
[0, 1]
= 1
- "DATA"
(atomic): blob
= <nil>
- "LUT1D_INTERPOLATION": enum
{"Linear"}
= Linear
- "NEXT"
(immutable, atomic): object
colorop
= 651
- "SIZE"
(immutable, atomic): range
[0, UINT32_MAX]
= 1024
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= 1D LUT
- Color operation 651
- "BYPASS"
(atomic): range
[0, 1]
= 1
- "MULTIPLIER"
(atomic): range
[0, UINT64_MAX]
= 0
- "NEXT"
(immutable, atomic): object
colorop
= 656
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= Multiplier
- Color operation 656
- "BYPASS"
(atomic): range
[0, 1]
= 1
- "DATA"
(atomic): blob
= <nil>
- "NEXT"
(immutable, atomic): object
colorop
= 661
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= 3x4 Matrix
- Color operation 661
- "CURVE_1D_TYPE"
(atomic): enum
{"PQ 125 Inverse EOTF"}
= PQ 125 Inverse EOTF
- "NEXT"
(immutable, atomic): object
colorop
= 665
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= 1D Curve
- Color operation 665
- "BYPASS"
(atomic): range
[0, 1]
= 1
- "DATA"
(atomic): blob
= <nil>
- "NEXT"
(immutable, atomic): object
colorop
= 670
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= 3x4 Matrix
- Color operation 670
- "BYPASS"
(atomic): range
[0, 1]
= 1
- "DATA"
(atomic): blob
= <nil>
- "LUT1D_INTERPOLATION": enum
{"Linear"}
= Linear
- "NEXT"
(immutable, atomic): object
colorop
= 677
- "SIZE"
(immutable, atomic): range
[0, UINT32_MAX]
= 1024
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= 1D LUT
- Color operation 677
- "BYPASS"
(atomic): range
[0, 1]
= 1
- "DATA"
(atomic): blob
= <nil>
- "NEXT"
(immutable, atomic): object
colorop
= 682
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= 3x4 Matrix
- Color operation 682
- "CURVE_1D_TYPE"
(atomic): enum
{"PQ 125 EOTF"}
= PQ 125 EOTF
- "NEXT"
(immutable, atomic): object
colorop
= 686
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= 1D Curve
- Color operation 686
- "BYPASS"
(atomic): range
[0, 1]
= 1
- "DATA"
(atomic): blob
= <nil>
- "NEXT"
(immutable, atomic): object
colorop
= 0
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= 3x4 Matrix
- NVIDIA Lite
- Color operation 691
- "BYPASS"
(atomic): range
[0, 1]
= 1
- "DATA"
(atomic): blob
= <nil>
- "NEXT"
(immutable, atomic): object
colorop
= 696
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= 3x4 Matrix
- Color operation 696
- "BYPASS"
(atomic): range
[0, 1]
= 1
- "CURVE_1D_TYPE"
(atomic): enum
{"PQ 125 EOTF"}
= PQ 125 EOTF
- "NEXT"
(immutable, atomic): object
colorop
= 701
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= 1D Curve
- Color operation 701
- "BYPASS"
(atomic): range
[0, 1]
= 1
- "DATA"
(atomic): blob
= <nil>
- "LUT1D_INTERPOLATION": enum
{"Linear"}
= Linear
- "NEXT"
(immutable, atomic): object
colorop
= 708
- "SIZE"
(immutable, atomic): range
[0, UINT32_MAX]
= 1024
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= 1D LUT
- Color operation 708
- "BYPASS"
(atomic): range
[0, 1]
= 1
- "MULTIPLIER"
(atomic): range
[0, UINT64_MAX]
= 0
- "NEXT"
(immutable, atomic): object
colorop
= 713
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= Multiplier
- Color operation 713
- "BYPASS"
(atomic): range
[0, 1]
= 1
- "DATA"
(atomic): blob
= <nil>
- "NEXT"
(immutable, atomic): object
colorop
= 0
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= 3x4 Matrix
- NVIDIA FP Full
- Color operation 718
- "BYPASS"
(atomic): range
[0, 1]
= 1
- "DATA"
(atomic): blob
= <nil>
- "NEXT"
(immutable, atomic): object
colorop
= 723
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= 3x4 Matrix
- Color operation 723
- "BYPASS"
(atomic): range
[0, 1]
= 1
- "DATA"
(atomic): blob
= <nil>
- "NEXT"
(immutable, atomic): object
colorop
= 728
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= 3x4 Matrix
- Color operation 728
- "CURVE_1D_TYPE"
(atomic): enum
{"PQ 125 Inverse EOTF"}
= PQ 125 Inverse EOTF
- "NEXT"
(immutable, atomic): object
colorop
= 732
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= 1D Curve
- Color operation 732
- "BYPASS"
(atomic): range
[0, 1]
= 1
- "DATA"
(atomic): blob
= <nil>
- "NEXT"
(immutable, atomic): object
colorop
= 737
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= 3x4 Matrix
- Color operation 737
- "BYPASS"
(atomic): range
[0, 1]
= 1
- "DATA"
(atomic): blob
= <nil>
- "LUT1D_INTERPOLATION": enum
{"Linear"}
= Linear
- "NEXT"
(immutable, atomic): object
colorop
= 744
- "SIZE"
(immutable, atomic): range
[0, UINT32_MAX]
= 1024
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= 1D LUT
- Color operation 744
- "BYPASS"
(atomic): range
[0, 1]
= 1
- "DATA"
(atomic): blob
= <nil>
- "NEXT"
(immutable, atomic): object
colorop
= 749
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= 3x4 Matrix
- Color operation 749
- "CURVE_1D_TYPE"
(atomic): enum
{"PQ 125 EOTF"}
= PQ 125 EOTF
- "NEXT"
(immutable, atomic): object
colorop
= 753
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= 1D Curve
- Color operation 753
- "BYPASS"
(atomic): range
[0, 1]
= 1
- "DATA"
(atomic): blob
= <nil>
- "NEXT"
(immutable, atomic): object
colorop
= 0
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= 3x4 Matrix
- NVIDIA FP Lite
- Color operation 758
- "BYPASS"
(atomic): range
[0, 1]
= 1
- "DATA"
(atomic): blob
= <nil>
- "NEXT"
(immutable, atomic): object
colorop
= 763
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= 3x4 Matrix
- Color operation 763
- "BYPASS"
(atomic): range
[0, 1]
= 1
- "DATA"
(atomic): blob
= <nil>
- "NEXT"
(immutable, atomic): object
colorop
= 0
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= 3x4 Matrix
- "CRTC_H"
(atomic): range
[0, INT32_MAX]
= 0
- "CRTC_ID"
(atomic): object
CRTC
= 0
- "CRTC_W"
(atomic): range
[0, INT32_MAX]
= 0
- "CRTC_X"
(atomic): signed range
[INT32_MIN, INT32_MAX]
= 0
- "CRTC_Y"
(atomic): signed range
[INT32_MIN, INT32_MAX]
= 0
- "FB_ID"
(atomic): object
FB
= 0
- "IN_FENCE_FD"
(atomic): signed range
[-1, INT32_MAX]
= -1
- "IN_FORMATS"
(immutable): blob
- NVIDIA_BLOCK_LINEAR_2D(h=5, k=6, g=2, s=1, c=0) (0x300000000606015)
- NVIDIA_BLOCK_LINEAR_2D(h=4, k=6, g=2, s=1, c=0) (0x300000000606014)
- NVIDIA_BLOCK_LINEAR_2D(h=3, k=6, g=2, s=1, c=0) (0x300000000606013)
- NVIDIA_BLOCK_LINEAR_2D(h=2, k=6, g=2, s=1, c=0) (0x300000000606012)
- NVIDIA_BLOCK_LINEAR_2D(h=1, k=6, g=2, s=1, c=0) (0x300000000606011)
- NVIDIA_BLOCK_LINEAR_2D(h=0, k=6, g=2, s=1, c=0) (0x300000000606010)
- LINEAR (0x0)
- "NV_HDR_STATIC_METADATA": blob
= <nil>
- "NV_INPUT_COLORSPACE": enum
{"None", "scRGB Linear FP16", "BT.2100 PQ"}
= None
- "NV_PLANE_BLEND_CTM": blob
= <nil>
- "NV_PLANE_DEGAMMA_LUT": blob
= <nil>
- "NV_PLANE_DEGAMMA_LUT_SIZE"
(immutable): range
[0, UINT32_MAX]
= 1024
- "NV_PLANE_DEGAMMA_MULTIPLIER": range
[0, INT64_MAX]
= 4294967296
- "NV_PLANE_DEGAMMA_TF": enum
{"Default", "Linear", "PQ (Perceptual Quantizer)"}
= Default
- "NV_PLANE_ITP_TO_LMS_CTM": blob
= <nil>
- "NV_PLANE_LMS_CTM": blob
= <nil>
- "NV_PLANE_LMS_TO_ITP_CTM": blob
= <nil>
- "NV_PLANE_TMO_LUT": blob
= <nil>
- "NV_PLANE_TMO_LUT_SIZE"
(immutable): range
[0, UINT32_MAX]
= 1024
- "SRC_H"
(atomic): range
[0, UINT32_MAX]
= 0
- "SRC_W"
(atomic): range
[0, UINT32_MAX]
= 0
- "SRC_X"
(atomic): range
[0, UINT32_MAX]
= 0
- "SRC_Y"
(atomic): range
[0, UINT32_MAX]
= 0
- "rotation": bitmask
{"rotate-0", "rotate-180", "reflect-x", "reflect-y"}
= (rotate-0)
- "type"
(immutable): enum
{"Overlay", "Primary", "Cursor"}
= Primary
- Plane 10
- Object ID: 770
- CRTCs:
{3}
- Formats:
- Properties
- "CRTC_H"
(atomic): range
[0, INT32_MAX]
= 0
- "CRTC_ID"
(atomic): object
CRTC
= 0
- "CRTC_W"
(atomic): range
[0, INT32_MAX]
= 0
- "CRTC_X"
(atomic): signed range
[INT32_MIN, INT32_MAX]
= 0
- "CRTC_Y"
(atomic): signed range
[INT32_MIN, INT32_MAX]
= 0
- "FB_ID"
(atomic): object
FB
= 0
- "IN_FENCE_FD"
(atomic): signed range
[-1, INT32_MAX]
= -1
- "IN_FORMATS"
(immutable): blob
- "SRC_H"
(atomic): range
[0, UINT32_MAX]
= 0
- "SRC_W"
(atomic): range
[0, UINT32_MAX]
= 0
- "SRC_X"
(atomic): range
[0, UINT32_MAX]
= 0
- "SRC_Y"
(atomic): range
[0, UINT32_MAX]
= 0
- "alpha": range
[0, 65535]
= 65535
- "pixel blend mode": enum
{"None", "Pre-multiplied", "Coverage"}
= Pre-multiplied
- "type"
(immutable): enum
{"Overlay", "Primary", "Cursor"}
= Cursor
- Plane 11
- Object ID: 777
- CRTCs:
{3}
- Formats:
- Properties
- "COLOR_PIPELINE"
(atomic): enum
{"Bypass", "NVIDIA Lite", "NVIDIA FP Lite"}
=
Bypass
- Bypass
- NVIDIA Lite
- Color operation 781
- "BYPASS"
(atomic): range
[0, 1]
= 1
- "DATA"
(atomic): blob
= <nil>
- "NEXT"
(immutable, atomic): object
colorop
= 786
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= 3x4 Matrix
- Color operation 786
- "BYPASS"
(atomic): range
[0, 1]
= 1
- "CURVE_1D_TYPE"
(atomic): enum
{"PQ 125 EOTF"}
= PQ 125 EOTF
- "NEXT"
(immutable, atomic): object
colorop
= 791
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= 1D Curve
- Color operation 791
- "BYPASS"
(atomic): range
[0, 1]
= 1
- "DATA"
(atomic): blob
= <nil>
- "LUT1D_INTERPOLATION": enum
{"Linear"}
= Linear
- "NEXT"
(immutable, atomic): object
colorop
= 798
- "SIZE"
(immutable, atomic): range
[0, UINT32_MAX]
= 1024
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= 1D LUT
- Color operation 798
- "BYPASS"
(atomic): range
[0, 1]
= 1
- "MULTIPLIER"
(atomic): range
[0, UINT64_MAX]
= 0
- "NEXT"
(immutable, atomic): object
colorop
= 803
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= Multiplier
- Color operation 803
- "BYPASS"
(atomic): range
[0, 1]
= 1
- "DATA"
(atomic): blob
= <nil>
- "NEXT"
(immutable, atomic): object
colorop
= 0
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= 3x4 Matrix
- NVIDIA FP Lite
- Color operation 808
- "BYPASS"
(atomic): range
[0, 1]
= 1
- "DATA"
(atomic): blob
= <nil>
- "NEXT"
(immutable, atomic): object
colorop
= 813
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= 3x4 Matrix
- Color operation 813
- "BYPASS"
(atomic): range
[0, 1]
= 1
- "DATA"
(atomic): blob
= <nil>
- "NEXT"
(immutable, atomic): object
colorop
= 0
- "TYPE"
(immutable): enum
{"1D Curve", "1D LUT", "3x4 Matrix", "Multiplier", "3D LUT"}
= 3x4 Matrix
- "CRTC_H"
(atomic): range
[0, INT32_MAX]
= 0
- "CRTC_ID"
(atomic): object
CRTC
= 0
- "CRTC_W"
(atomic): range
[0, INT32_MAX]
= 0
- "CRTC_X"
(atomic): signed range
[INT32_MIN, INT32_MAX]
= 0
- "CRTC_Y"
(atomic): signed range
[INT32_MIN, INT32_MAX]
= 0
- "FB_ID"
(atomic): object
FB
= 0
- "IN_FENCE_FD"
(atomic): signed range
[-1, INT32_MAX]
= -1
- "IN_FORMATS"
(immutable): blob
- NVIDIA_BLOCK_LINEAR_2D(h=5, k=6, g=2, s=1, c=0) (0x300000000606015)
- NVIDIA_BLOCK_LINEAR_2D(h=4, k=6, g=2, s=1, c=0) (0x300000000606014)
- NVIDIA_BLOCK_LINEAR_2D(h=3, k=6, g=2, s=1, c=0) (0x300000000606013)
- NVIDIA_BLOCK_LINEAR_2D(h=2, k=6, g=2, s=1, c=0) (0x300000000606012)
- NVIDIA_BLOCK_LINEAR_2D(h=1, k=6, g=2, s=1, c=0) (0x300000000606011)
- NVIDIA_BLOCK_LINEAR_2D(h=0, k=6, g=2, s=1, c=0) (0x300000000606010)
- LINEAR (0x0)
- "NV_INPUT_COLORSPACE": enum
{"None", "scRGB Linear FP16", "BT.2100 PQ"}
= None
- "NV_PLANE_BLEND_CTM": blob
= <nil>
- "NV_PLANE_DEGAMMA_LUT": blob
= <nil>
- "NV_PLANE_DEGAMMA_LUT_SIZE"
(immutable): range
[0, UINT32_MAX]
= 1024
- "NV_PLANE_DEGAMMA_MULTIPLIER": range
[0, INT64_MAX]
= 4294967296
- "NV_PLANE_DEGAMMA_TF": enum
{"Default", "Linear", "PQ (Perceptual Quantizer)"}
= Default
- "SRC_H"
(atomic): range
[0, UINT32_MAX]
= 0
- "SRC_W"
(atomic): range
[0, UINT32_MAX]
= 0
- "SRC_X"
(atomic): range
[0, UINT32_MAX]
= 0
- "SRC_Y"
(atomic): range
[0, UINT32_MAX]
= 0
- "alpha": range
[0, 65535]
= 65535
- "pixel blend mode": enum
{"None", "Pre-multiplied", "Coverage"}
= Pre-multiplied
- "rotation": bitmask
{"rotate-0", "rotate-180", "reflect-x", "reflect-y"}
= (rotate-0)
- "type"
(immutable): enum
{"Overlay", "Primary", "Cursor"}
= Overlay
Other snapshots
| Key |
Driver |
Kernel |
|
98cc19bbc470
|
nvidia-drm 0.0.0 |
Linux 6.17.9-arch1-1 |