DRM database formats

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Filters: NVIDIA_BLOCK_LINEAR_2D(h=1, k=6, g=2, s=1, c=0) ×

Input formats

The percentages indicate the number of devices supporting the format and modifier. For instance, "50%" in the column for the "i915" driver would mean that half the known Intel devices support that format and modifier.

Modifier Format Planes Drivers
overlay primary nouveau nvidia-drm
NVIDIA_BLOCK_LINEAR_2D(h=1, k=6, g=2, s=1, c=0) C8 20% 20% 100% 0%
NVIDIA_BLOCK_LINEAR_2D(h=1, k=6, g=2, s=1, c=0) unknown 4% 4% 0% 5%
NVIDIA_BLOCK_LINEAR_2D(h=1, k=6, g=2, s=1, c=0) P010 80% 80% 0% 100%
NVIDIA_BLOCK_LINEAR_2D(h=1, k=6, g=2, s=1, c=0) P210 80% 80% 0% 100%
NVIDIA_BLOCK_LINEAR_2D(h=1, k=6, g=2, s=1, c=0) ABGR2101010 100% 100% 100% 100%
NVIDIA_BLOCK_LINEAR_2D(h=1, k=6, g=2, s=1, c=0) XBGR2101010 100% 100% 100% 100%
NVIDIA_BLOCK_LINEAR_2D(h=1, k=6, g=2, s=1, c=0) ARGB2101010 20% 20% 100% 0%
NVIDIA_BLOCK_LINEAR_2D(h=1, k=6, g=2, s=1, c=0) XRGB2101010 20% 20% 100% 0%
NVIDIA_BLOCK_LINEAR_2D(h=1, k=6, g=2, s=1, c=0) NV21 80% 80% 0% 100%
NVIDIA_BLOCK_LINEAR_2D(h=1, k=6, g=2, s=1, c=0) NV61 80% 80% 0% 100%
NVIDIA_BLOCK_LINEAR_2D(h=1, k=6, g=2, s=1, c=0) P012 80% 80% 0% 100%
NVIDIA_BLOCK_LINEAR_2D(h=1, k=6, g=2, s=1, c=0) NV12 80% 80% 0% 100%
NVIDIA_BLOCK_LINEAR_2D(h=1, k=6, g=2, s=1, c=0) NV42 80% 80% 0% 100%
NVIDIA_BLOCK_LINEAR_2D(h=1, k=6, g=2, s=1, c=0) ABGR8888 84% 84% 100% 80%
NVIDIA_BLOCK_LINEAR_2D(h=1, k=6, g=2, s=1, c=0) XBGR8888 68% 68% 100% 60%
NVIDIA_BLOCK_LINEAR_2D(h=1, k=6, g=2, s=1, c=0) ARGB8888 100% 100% 100% 100%
NVIDIA_BLOCK_LINEAR_2D(h=1, k=6, g=2, s=1, c=0) XRGB8888 100% 100% 100% 100%
NVIDIA_BLOCK_LINEAR_2D(h=1, k=6, g=2, s=1, c=0) NV24 80% 80% 0% 100%
NVIDIA_BLOCK_LINEAR_2D(h=1, k=6, g=2, s=1, c=0) ARGB1555 100% 100% 100% 100%
NVIDIA_BLOCK_LINEAR_2D(h=1, k=6, g=2, s=1, c=0) XRGB1555 100% 100% 100% 100%
NVIDIA_BLOCK_LINEAR_2D(h=1, k=6, g=2, s=1, c=0) RGB565 100% 100% 100% 100%
NVIDIA_BLOCK_LINEAR_2D(h=1, k=6, g=2, s=1, c=0) NV16 80% 80% 0% 100%
NVIDIA_BLOCK_LINEAR_2D(h=1, k=6, g=2, s=1, c=0) ABGR16161616F 68% 68% 100% 60%
NVIDIA_BLOCK_LINEAR_2D(h=1, k=6, g=2, s=1, c=0) XBGR16161616F 68% 68% 100% 60%
NVIDIA_BLOCK_LINEAR_2D(h=1, k=6, g=2, s=1, c=0) YUYV 100% 100% 100% 100%
NVIDIA_BLOCK_LINEAR_2D(h=1, k=6, g=2, s=1, c=0) UYVY 100% 100% 100% 100%